Technology Updates:
* Color Correction
* Film grain
* New Shaders:
o Image-based texture blending
o Light warping
o Phong Shading/Rim Lighting on player models Improved Animations Support for Bloom on DX8 level GPUs Prop Vertex Lighting Engine Optimizations
Gameplay Enhancements:
* Spawn Clip adjustments
* Improved Hit location detection
* Weapon balancing
* Detonation Gameplay Introduced
* Player Statistics
iwal los de valve san dado cuenta que apuntar bien y fallar por su culpa no es divertido y ponen el sistema antigo de disparos.
aki sta el link
http://www.steampowered.com/index.php?area=news&id=662