VISUALS
- Updated Broodmother's model
- Added sound and FX for hand of Midas
UI
- Clicking on a hero row in the Heroes Played tab on the profile now shows a match history filtered by that hero.
- Greevil Egg contents are now displayed correctly in the Steam trading UI.
GAMEPLAY
- Pseudo Random chances are now enabled for these abilities: Coup de Grace, Slardar's Bash, Time Lock, Drunken Brawler's Crit, Headshot, Blade Dance, Chaos Knight's Crit, Lycan's Crit and Skeleton King's Crit.
BOTS
- Lich Bot will no longer Dark Ritual an ally's dominated creep (heh).
- Fixed bug that was causing bots to never try to avoid linear projectiles.
- Bots will now try to avoid Illuminate (both during the channel and when the projectile is released).
- Bots will now buy invisibility-detection items for an enemy Weaver.
- Bots who are the targets of Life Drain and Mana Drain will now try to break the channel by outranging it.
- Lich bot will no longer stop to cast Frost Armor when frantically attacking or retreating.
- Bots will no longer pick up a droppable item if it would require them to drop an item.
- For new players, the default coop bot difficulty level is now Easy.
- Bots will now drop muted items that they've picked up in the fountain.
Explicación de la probabilidad pseudo-aleatoria:
http://www.dota2wiki.com/wiki/Pseudo-random_distribution
Resumiendo con un ejemplo: Si tenemos un porcentaje de 25% de golpe crítico, el primer hit tiene en realidad un 1/3 de esa probabilidad (8.5%), y va sumándose a cada hit (17%, 25.5%, 34% etc) hasta que haya un golpe crítico.