Title Update 1.02
The second title update was released on October 4, 2013, a few days after the first one. This update patches some issues found by the community in GTA Online and some tweaks improving overall stability. Most of the issues were due to its buggy launch, anticipated by Rockstar Games, themselves.
Fix to address the issue where players were stuck launching a session before the Mall or Nothing race in the online tutorial.
Fix to address an issue where bank & cash were deleted incorrectly in some cases.
Fix to address incorrect amounts of cash being dropped when the player dies in Missions and Last Team Standing.
Fixes an issue where the Character Switch Wheel would disappear after a failed load.
Fixes an issue where attempting to enter GTA Online via the Character Switch Wheel caused a black screen.
Fixes an issue where temporary characters were overwriting main characters.
Fixes an issue where players were losing apartments and the money they spent on them.
Fixes an issue that caused Story Mode missions to be missed in some instances.
Removes the autosave that occurred when transitioning into GTA Online from within GTAV Story Mode to prevent the chance of Story Mode saves becoming corrupted.
Several tweaks to GTA Online including improving overall stability.
Title Update 1.03
The third title update, released on October 9, 2013, fixes some issues regarding from character deletion to infinite load times.
Fixes multiple issues causing character deletion or other loss of progress
Fixes issues causing infinite loading, infinite sky cams, and missing interface options between jobs
Fixes an issue causing the "replay" option to be locked out on certain jobs
Fixes an issue where a player would become stuck in the mod garage when respraying a Sanchez motor bike
Fixes an issue where the Player became stuck inside Los Santos Customs during Online tutorial flow.
Fixes an issue causing the loss of guns and ammo
Fixes issues causing GTA races ending early because of players spawning too far ahead
Fixes issues in Last Team Standing where sessions would not progress past the lobby
Fixes issues with network errors when joining Last Team Standing using Quick Job
Added clarifications around when a player is using a temporary character in GTA Online during Rockstar Cloud server outages
Adjusts the monetary penalty for being killed in a One on One match
Title Update 1.04
Released on October 18, 2013, this title update patches issues happening with the lost of vehicle, their mods, and duplication glitches. This update also fixes some invite issues, in which players were not receiving by their friends or crews and some changes with the UI and character creation.
Fixes numerous issues that were causing vehicle loss and/or loss of vehicle mods
Fixes an issue where the incorrect car is replaced when choosing to replace a car in a full garage
Fixes an exploit allowing players to sell the same vehicle multiple times
Fixes an issue that caused personal vehicles to be duplicated
Fixes an issue where some players were unable to pay utility bills on an owned apartment or house
Fixes an issue where players were not getting Crew invites in-game
Fixes an issue where the starting point for the tutorial race was not appearing
Fixes issues with joining Jobs from within a player-owned garage
Fixes issues with players getting stuck while using playlists
Fixes additional issues causing black screens, long load times, and players getting stuck in the sky cam
Adds details in the UI to clarify that characters created while Rockstar cloud is unavailable are temporary (non-saved)
Adds changes to the character creator to make better-looking default characters with the “random” option
Players now only lose a maximum of 500 GTA$ upon death in Freemode
Title Update 1.05
The fifth title update was released on November 5th, 2013. Not much updates and patches were released, only increased measures were implemented to insure users keeping their progress, money, and vehicles during a Rockstar Cloud outage. It also released the GTA$ Stimulus Package, which granted every user 500,000 GTA$ only for those who played during the month of October.
Built in measures to prevent users from losing their progress when there is a cloud outage
Built in a number of measures to protect players’ cash balances even if there are network problems
Fixed an issue where on rare occasions during network problems the player could lose their Online vehicle or mods after exiting GTA Online
Title Update 1.06
The sixth title update was released on November 20, 2013. This update was highly anticipated by fans, as it included the Beach Bum Pack, a free DLC for singleplayer and online which includes four new vehicles, two new weapons, 30 new beach-themed jobs, and access to Rockstar's first multiplayer event for GTA Online, the Vespucci Beach Party. However, despite the free content provided to the eager players, this update caused some controversy, as it removed police vehicles from garages and decreased payouts from missions to the point they are counted on how long you take to complete it. Aside from all of this, the update fixes primarily vehicle losses and certain exploits. This patch also features Dynamic Tuning, which made some significant changes in the gameplay.
Fixed an issue where the game would delete your personal Vehicle if you have another player in it when you add a Tracker and Insurance.
Fixed an issue where players could become stuck on the aerial view when entering GTA Online with cloud servers down and having just launched a mini-game.
Fixed an issue where the mission 'Damaged Goods' would start even though it had previously been completed.
Fixed an issue where under rare circumstances players couldn't claim back their personal vehicle in GTA Online.
Fixed an issue where under rare circumstances players were able to get the Declasse Sheriff SUV into Los Santos Customs and respray it causing the menus to malfunction.
Fixed an issue where in rare circumstances players would lose all personal vehicles after being idle kicked and unable to rejoin an online session.
Fixed an issue where players could occasionally get stuck after killing a pedestrian with a golf ball.
Corrected an exploit where players would retain their personal vehicle after selling it at Los Santos Customs mod shop by transitioning back and forth between Story Mode and Online.
Corrected an exploit where players could keep repeatedly selling a Bati 801 to Los Santos Customs.
Corrected an exploit where players were able to duplicate vehicles by accepting a Mission while leaving a high-end garage.
Corrected an exploit where a player could start a Team Deathmatch with all players on the same team.
Players are no longer able to delete their GTA Online character while the Rockstar cloud servers are unavailable.
Dynamic Tuning
The Bad Sport penalty for destroying personal vehicles has been reduced significantly.
Players will no longer receive a Bad Sport penalty when they are in a non-moving tank and other players crash a vehicle into them.
The GTA$ and RP rewards for Races, Deathmatches and Parachuting are now based on the average time they take to complete.
Players now receive GTA$ and RP rewards when failing a cooperative Job or being a member of the losing team during a Versus Mission, depending on how long the Job / Mission lasts.
Players now receive a bonus GTA$ multiplier for Missions when played at the higher difficulty levels (Normal = 1.25, Hard = 1.5).
In Team Deathmatch, all players on a team now receive the same GTA$ and RP rewards, with the winning team getting roughly 4-5x what the losing team receives.
Removed some instances of debris in specific Races, including the cardboard from the 'Down the Drain' Race.
Deliveries from Pegasus have been reduced from $1,000 to $200.
The cost of removing a wanted level by calling Lester has now been scaled based on the amount of stars you have - at a cost of $200 per star.
Restricted cars and vehicles that have been added to player garages through exploits have been removed. This includes tanks, helicopters and police vehicles.
The following vehicles have been added to the southernsanandreassuperautos.com website in-game: BF Dune Buggy, Canis Bodhi, Karin Rebel, Maibatsu Sanchez 2, Vapid Sadler, Vapid Sandking SWB.
To eliminate any remaining vehicle loss issues, an additional automatic cloud save will occur when purchasing a vehicle or vehicle modification.
Title Update 1.07
This title update was released on December 10th, 2013. This patch adds and changes some features in GTA Online, corrects some exploits and fixes some issues with weapons in Deathmatches and Races. This update also enables beta access to the Content Creator, a mode which allows you to customize your own races and deathmatches. Just like patch 1.06, this one caused controversy, as it removed the Rat-Loader, and certain models of the Tornado and the Rebel.
Players are now able to sell vehicles that they have purchased from websites.
Players are now able to run in apartments and garages.
Reward for being a good sport has been increased from $1,000 to $2,000
Fixed an issue where a character’s tattoos would disappear when encountering cutscenes.
Corrected an issue where players could make their vehicles and passengers invisible.
Sticky Bombs can no longer be thrown during the countdown for the starts of GTA Races.
Resolved issues where players were having problems accessing their accounts.
Corrected issues with Bounties.
Fixed an issue where Grenades could be filled up to maximum during UGC GTA Races.
Team Balancing has been improved, friends and Crew members are now grouped together and Rank is taken into consideration.
Fixed an issue where if a player has banked all of their cash, they were only charged minimal amounts for dying.
The Karin Futo can now be recovered normally after being impounded.
Fixed an exploit where players were able to clone Tanks.
Respawning has been improved to reduce the chance of repeatedly spawning in the same location.
Cash rewards have been adjusted in Races, Deathmatches, and Parachuting to allow increases in pay-outs.
There is now a 25% RP bonus at the end of Deathmatches, Missions, LTS, Survival, player kills, and AI kills when playing in Free Aim. This gives extra credit for completing actions with more skill.
Until a Race has been verified, players cannot earn RP in UGC Races.
Reduced the chance of being noticed by the Cops in stolen vehicles.
Impromptu Races can no longer be launched when in certain jobs.
Holdup Shopkeepers now have access to Ammu-Nation. You have been warned.
Due to changes in Deathmatches (Weapon Locking), some objectives will no longer appear in this specific type of match.
Weapon rewards (e.g. Shotgun in cop car) are blocked during weapon locked Deathmatches.
During Weapon Locked Deathmatches, Ammo Drops will not contain Molotovs.
Players who do not participate during Survivals can now be flagged as such by other players in the group and removed from the Survival.
New awards added for the Creators.
Players are given 1RP for every ‘like’ they receive for their creations in the Creators.
Leaderboard functionality has been removed for any non-Rockstar content, i.e. no access to Social Club leaderboards in corona/end of mission, no best laps/personal bests, matched Crew for Head to Head etcetera.
Passive Mode is now free ($0) to allow players more options when playing with friends.
Title Update 1.08
Released on December 17, 2013, this title update increases payouts in certain matches and missions for losing teams or ones with more players, fixes for player bounties, adding new features, and patches the popular North Yankton glitch. It also fixes Bad Sport timers, which were a problem reported by many players. Also, this update debuts two new modes: Capture, turn-based game modes which requires you to capture bags or vehicles and take them back to your base and Crew Head-to-Head (in BETA status), in which you can assemble your crew and take them to battle other crews.
Increased cash payouts for losing teams in Last Team standing and Team Deathmatch.
Increased cash payouts for Races, Deathmatches, and Last Team Standing, especially in games with 8 or more players
Players in passive mode now take reduced damage from vehicle collisions.
Increased the cash and RP rewards for Races with multiple laps.
Cash payouts for Parachuting now take points scored into account.
Improved spawning for Deathmatches where the spawn points were previously very far apart.
Improved support for Chinese, Japanese, Korean, and Russian in the Creator.
Calling the mechanic now shows you if a vehicle on the list is destroyed or impounded.
Team balancing does a better job of putting friends and crew members together.
BETA Crew Head to Head matches are now available to play. To initiate a Crew Head to Head, you'll need to create a Playlist that does not contain Vehicle Deathmatches, Survivals or any Jobs that require more than 2 teams. From there, go into My Playlists and you'll see a prompt for Head to Head (BETA). This will launch the lobby and you'll be able to invite other players from your Crew, Friend's Crews or Skill Matched Crews.
Player blips no longer remain red on Missions when the player has a Bounty.
Players who end a Race as DNF are now awarded cash relevant to the amount of checkpoints they passed through during the course of the Race.
Players who race solo now earn cash. Previously, zero cash was awarded for a solo race.
Last Team Standing, Capture and Missions are separated out in the Create Playlist menu.
Small deduction to the amount of cash the winners of Races, Parachuting and Last Team Standing matches receive in order to increase payouts for all other participants.
Masks are now removed during Races where a helmet is required and are also removed by default when a player uses the Smoking animation.
The Purchase All Ammo option now charges the full value of filling all player held weapons with ammo.
Fixes an issue where GTA Online players could reach North Yankton.
Fixes a rare issue where characters could be lost if the player attempted to join GTA Online when disconnected from the Network.
Fixes for various duplicate vehicle exploits.
Fixes issues when using the Character Select from inside the Creator.
Fixes issues with ammo vanishing after testing a Deathmatch in the Creator.
Fixes exploits of the Fastest Lap bonus.
Glasses from the Beach Bum update now appear in the inventory menu.
Players in Tanks now have more protection from other players attempting to deliberately give them a Bad Sport rating.
Bad Sport timers now read properly and show the correct time left in the Bad Sport lobby instead of “00d00h00m”.
Title Update 1.09
The long-awaited title update was released on January 11, 2014. Alot of players wanted and demanded this patch to fix some issues and ban modders, hackers and shut down DNS server-modded lobbies. Prior to this patch, it was speculated that there was a stealth/hotfix patch released between January 6th and January 9th, which patched some exploits to get instant RP and shut down DNS modded lobbies. With the actual update being released, it only improved anti-cheat measures and fixed more exploits, such as buying certain vehicles, which requires a rank to be met, prematurely and the exploit to buy the Collector's Edition vehicles, even if you do not have the pack.
Improved anti-cheat measures
Fix for several GTA$ and RP exploits
Title Update 1.10
Released on February 13, Title Update 1.10 fixes reported issues, such as the Michael's House glitch and certain map, Rank, and UI bugs. It also adds some significant changes in gameplay, such as players killing a Passive Mode-active player will pay the medical bills, the Bad Sport timer showing the days before you get out, etc. The Valentine's Day Massacre Special is released for this patch on February 13, a day before Valentine's Day, due to their respect for the fans. The DLC consists of limited time content, such as the Albany Roosevelt, new clothing options for both male and female, and a new "blow kiss" animation, which is a permanent feature added. Finally, the Rat Loader, due to negative feedback from the GTA Online community, can now be stored in Garages once more.
Mechanic no longer delivers Personal Vehicles; the Personal Vehicles just spawn nearby.
Rat-Loader is now counted as a muscle car and can be stored in garages.
Valentine's Day Massacre Special is released.
A player who kills a passive player must now pay their hospital bills
Fix for incorrect time display on the Bad Sport pool timer
Fix for several exploits that allowed duplication of vehicles
Fix for several exploits that allowed too much RP during missions
Fix for issues with Cornrows haircut
Fix for issue causing characters to become bald after using a mask
Fix for Story Mode issue where all shops could remain closed with their blips missing
A new “Blow Kiss” Celebration has been added. Show some love.
Corrected an issue where a player could become stuck when entering a Garage for the first time.
Fixed an issue where rank was displayed incorrectly in the Friends section of the Leaderboard.
Fixed an issue where lower-level players had access to vehicles from Pegasus they should not have had.
Players who have received their shared cash limit for the day will now be greyed out in the Share list.
A Next Job Voting Screen has been added after Random Event Missions.
Fixed an issue where players were able to gain access to Michael’s house in Online.
Fixed an issue where players could earn too much RP per Job in some situations.
The Give Cash option has been removed from the Interaction menu.
An option has been added to the Inventory menu to allow players to auto-equip purchased body armor.
The House icon on the minimap in Capture mode now flashes when holding a package and the icon on the floor is permanent through the match.
Fixed an issue where a player could become invisible and unblipped by jumping onto truck as it entered a modshop.
Fixed an issue where players were not earning JP for finishing second or below in some Jobs.
Players no longer receive any reimbursement for resprays from the Import / Export awards.
New animations have been added for when a player chooses to Shoplift.
Added an acknowledgement window to prevent accidental deletion of characters.
Resolved an issue where players could fall through the world after dying for the first time and seeing the Kifflom cutscene.
Fixed an issue where players were able to teleport around the map by using Playlists.
Functionality has been added to the game in order to allow easier recovery of vehicles form the Impound yard.
Players can no longer call for Ammo Drops while weapon-locked.
Fixed multiple issues where players were able to duplicate vehicles.
Corrected an exploit where players were able to exploit discounted vehicles for gain.
Fixed an exploit where players without special edition DLC could access certain restricted vehicles.
Corrected an issue where players could receive multiple RP bonuses for liked content.
Fixed an issue where players could receive the incorrect value of RP for having their UGC Job liked whilst on another job.
Fixed an issue where players could occasionally receive incorrect RP for playing UGC content with others.
Corrected an issue where players could lose mods when purchasing Shark Cards whilst in LS Customs.
Fixed an issue where some vehicles were being sold for a lower price than normal in LS Customs.
Fixed an issue where ramps in UGC Races were not allowing players to progress over them. This primarily affects motorcycles and bicycles progressing over the “Large Ramp”.
Packages now have height indicators to indicate whether they are above or below a player.
Cornrows now clear normally after haircuts. If you have cornrows stuck on your character, please choose any new haircut at a nearby barber shop.
Added functionality to allow passengers into a Personal Vehicle, but only the owner into the driver’s seat.
Players can now quit the Leaderboard whilst awaiting 50% of Racers to finish.
A confirmation screen has been added for the “Purchase All Ammo” option for purchases over $10,000.
Fixed an issue where a player could become stuck in the shower after joining a friend’s session via the friends tab whilst in the shower.
Added functionality to allow players to see their death location on the pause menu map for a short time after respawning.
Players can now replay Contact Missions via the Pause menu.
Added functionality when signing into a GTA: Online session to let players know how many of their friends are online in other sessions.
Fixed an issue where characters became bald after buying and trying on Masks.
Corrected an issue where players were occasionally spawning too close to where they had died previously.
Added a “Random” button to the vehicle selection screen when entering a Race.
Respawn invincibility has been reduced to 2 seconds in all modes except Deathmatches.
There is now an option to choose a Spawn Location in the Interaction Menu.
Cash rewards earned from Vs Deathmatches have been changed to allow for better structure and rewards.
Added functionality to show player height during Missions where players are in air vehicles.
Corrected an issue where the good sport discount was not being applied correctly.
Added a warning screen when saving a new Personal Vehicle over an older destroyed one.
Fixed an incorrect message shard when a player and a power player killed each other at the same time.
New icons have been added to the Next Job Voting Screen to help distinguish Job types.
Fixed an issue where Vote Kick was not working correctly.
MVPs in Team Deathmatches & CTFs now get a bonus Job Point.
Corrected a translation issue for players downloading jobs in different languages.
Removed incorrect text about enemy blips in the Deathmatch Power play help text.
Added a new option in the Inventory menu to allow a player to set their Hat to be kept on when using a motorcycle.
Corrected an issue where players were not able to sell some of their vehicles in LS Customs.
Players will now always respawn with ammo if they die in a Deathmatch, rather than respawning with a weapon that has no ammo.
Players abandoned by their Rally co-driver are moved into spectate instead of being removed from the job.
Bounty Payoff system added to allow players to start playlists who have Bounties, so long as they can pay the value of the Bounty.
The Character Creator layout has been updated. Lifestyle now appears above Heritage and Gender has been moved to the top of the Heritage section.
Fixed an exploit where players could gain unlimited RP during Missions.
NPC bounties can no longer be triggered by stealing a Tank.
Ammo Drops have now been disabled in Vehicle Deathmatches.
Players are no longer able to use the Kill Yourself option in Air Races.
The Clothing Store Clerk is now invincible during the GTA: Online opening Missions.
Fixed an issue where players were unable to drop the Pistol .50 despite being able to drop other Special Edition weapons.
Spectators can now hear everyone during a free for all Deathmatch.
Players should no longer be able to access North Yankton in Online.
Players can now use bank cash for vending machines.
Fixed issue where passenger could get stuck without HUD elements if driver left game while exiting garage.
Fixed issue where players could get stuck in garage elevator if transitioning between apartment and garage at same time as another player.
Fixed an issue with names not appearing in the Mors Mutual Insurance menu when insurance was paid by other players.
Fixed issue with cash sometimes failing to drop out of an armored truck robbery after blowing open the rear doors with a sticky bomb.
Added a splash across the screen to create a more obvious warning when the player leaves the Survival bounds.
Fixed an issue where helicopters in Survival would sometimes get stuck at the boundary of the Survival and not fly towards the action area.
Fixed an issue in Survival where enemy peds would sometimes navigate quite far away from the main action area, making them difficult to target.
Fixed an issue in Survival where enemy peds would sometimes have regular pedestrian models.
Fixed an issue where players would sometime get stuck in the sky after quick restarting a contact mission.
Fixed an issue where the difficulty multiplier was not correctly applying to cash rewards.
Fixed an exploit where players could continually farm enemies in certain Missions.
Fixed an exploit where players could farm RP by picking up and dropping Mission objectives.
Fixed an issue that caused Jobs to launch early if the player had no cash available for betting.
The “Created By” field when viewing Rockstar verified Jobs now uses the creator’s Social Club name.
Fixed an issue where players could get stuck on a black screen when joining a Survival in progress.
Added a screen for notifying players when GTA Online is down for maintenance.
Cash that is able to be shared with other players has now been capped.
The amount a Vehicle can be sold for immediately after modding it (without Insurance and a Tracker) in LS Customs has now been capped.
Fixed an issue where a player could spawn with arms missing/random clothes after wearing Christmas present clothing, then rebooting without Christmas present extra content.
Fixed an issue where a player could become stuck on a black screen if they tried to join a friend’s game through their friends list.
When a player is banned from GTA Online they are now immediately sent back to Single Player.
The Mechanic has now been removed when delivering a Personal Vehicle. The vehicle is now spawned nearby instead.
Added a new option to the Interaction Menu that lowers the attack priority against Friends.
When changing Masks, Hats, or Glasses via the Inventory the close-up camera no longer turns on if player is in a combat stance.
eCola can now be drunk when Parachuting. No animation will played in this case.
A Personal Vehicle option has been added to the Quick GPS list in the Interaction Menu.
The lobby start timer for Rally Race will no longer begin until a minimum of 4 players have joined.
Solo players in Race now earn cash.
Fixed an issue in Parachuting where large amounts of cash were being incorrectly awarded.
Fixed an issue where with flashing button prompts in the transition to Leaderboards.
Fixed an issue where a player could become stuck on a loading screen when joining a friend’s session during a Mission replay and choosing to spectate.
Fixed an issue where Betting winnings could be incorrectly attributed.
Fixed an issue where a Leaderboard could be missing columns after completing a Mission.
Fixed an issue where players could be informed they had won a Deathmatch when they had not.
Fixed an issue where players were occasionally and randomly losing Insurance on their vehicles.
Redwood Cigarette coupons now affect Hospital bill reductions properly.
Corrected an issue where purchasing/removing a Tattoo could cause the incorrect tattoo name to show up when it is being purchased/removed.
Fixed an issue where occasionally players did not have to pay for weapons.
Corrected an issue where players lost all ammo when dying with a Minigun, Grenade Launcher, or RPG equipped.
The price of a Merryweather Airstrike has been reduced.
Fixed an issue where the option to delete a character did not work with Asian, Russian and German languages.
Fixed an issue where attacking enemies in the green circle before a Crate Drop would cause the crate not to drop.
Fixed an issue where replacing one Personal Vehicle for another in Online would make the original not visible in the Garage and only retrievable via the Mechanic.
Fixed an issue where masks could be removed from a player in a performing the Smoking animation.
Title Update 1.11
Title Update 1.11 was released on March 4, 2014, at the same time as The Business Update. Many glitches were fixed, and there is also more content such as new player actions and Head to Head mode for Crews.
Players now have the ability to highlight their own blip during Missions.
Head to Head mode is no longer in Beta.
Fixed issue where Leaderboard option was missing from mini-game coronas.
Corrected a small issue where Elf Hats remained on players after the Christmas DLC.
After timing out players are no longer returned to Single Player but will be returned to Online in a new lobby when they choose to return after being kicked.
Matchmaking option is now available within Minigames, defaulting to ‘Off’.
Team colors are now used for “Wasted” messages.
The option to turn off Slipstreaming in Races has been added.
Fixed an issue where it was possible to waste a vehicle boost in a Race whilst on foot.
Rockstar Verified Jobs will now have the ”R Verified” logo over the photo within coronas.
Enemy players’ blips will now show on the mini map if they are in a player’s direct line of sight.
Removed Rockstar logo for display of Rockstar Verified jobs in the pause menu. This is to help in differentiating between Rockstar Created & Rockstar Verified.
Passengers are no longer stuck respawning if the driver completes the Rally without them.
Fixed an exploit where it was possible for players to repeatedly kill enemies in Missions without completing the Mission.
Fixed an exploit where it was possible to kick another player from a session without the required amount of votes.
Fixed an issue where it was occasionally possible for a character’s face to change after applying a title update.
Fixed an issue where a player’s map blip and HUD could go missing after accepting a NPC invite while in the cinema.
Fixed an issue where Races could be held up by lobby hosts going AFK.
Fixed an issue where it was possible to sell a vehicle immediately after purchasing it for a much higher price.
Fixed an issue where players could be forced into strange poses when being shot when using the switch menu.
Fixed an issue where vehicles were going missing from player’s garages.
Fixed an issue where the Pistol .50 was not being taken into account when being used for the “Pistol Whipped” award.
Fixed an issue where blips showed incorrectly in Survivals.
Corrected a spawning issue with Boats.
Fixed an issue with characters overlapping when viewing hairstyles in the Hairdressers / Barbers.
Catch-Up is now turned off in Races when only one Checkpoint remains.
Corrected an issue where first place messages were being shown incorrectly.
Fixed an issue where a player's vehicle was damaged when it was driven into a garage.
Fixed an issue in the Del Perro Apartments where the buzzer does not work when another player is in the garage.
Fixed an issue where weapons were available in normal (non-GTA) races after dying.
Fixed several exploits where players were able to duplicate vehicles.
Fixed an issue where players could become stuck when entering another player’s garage as a passenger in that player’s vehicle.
Fixed an issue where a player could become stuck if buzzed into an apartment and immediately left.
Fixed an issue where it was possible for players to appear in odd positions when selecting to trade a car for a bike whilst in their garage.
Fixed an exploit where it was possible to set bounties on idle players in Deathmatches.
Fixed an issue where horns did not play their previews fully in LS Customs.
Fixed an issue where players could potentially be moved between garages when the owner left the game.
Fixed an issue where players were not kicked from their apartment after buying one in the same building.
Fixed an issue where it was possible for players in the same Crew to not be placed together.
Added audio to allow players to know when their team / the opposing team has delivered a package.
Height indication arrows have been enabled for players in Versus Missions and CTF.
Fixed an issue with “Timed Out” errors when attempting to join Online from the boot Online option.
Fixed an exploit where players were able to sell free DLC vehicles.
Fixed an issue where custom vehicles could sometimes be used in locked UGC races.
If a Race is locked to a Sanchez model, the player will now be able to pick both the normal and livery version of the Sanchez.
Fixed an issue where invites to Contact Missions could read as “0 players”.
Added functionality to allow Personal Vehicle delivery for when a player is close to their garage.
Fixed an issue where using the Quick GPS before leaving an apartment would not always select the closest location.
The Quick GPS list now contains the Wanted Vehicle option for Simeon.
Earrings are now removed when a player puts on a Mask.
Fixed an issue where Lamar would play the wrong celebration animation if he wins the turtorial race.
Fixed an issue where there would be a slight delay on some celebration animations.
Fixed an issue where an incorrect player name would be displayed above Lamar on celebration screens.
Fixed an issue where some celebrations would clip the camera.
Players in the Cheater Pool will now see a release date rather than a countdown of how long they have left.
Fixed an issue where Aim Settings were not saving correctly when accepting invites into sessions with different Aim Settings.
Fixed an issue where a version of the Sanchez did not have all of the modding options available to it.
Fixed an issue where players could become stuck when entering their garage if a secondary player was in their garage at the same location.
Fixed an issue where using animations to end a phone call could block them from being used again.
The Barber Shop and Tattoo Parlour have been added to the Quick GPS option.
Fixed an exploit where players could teleport into locked vehicles.
Fixed an issue where players could become stuck watching their cars drive around at the end of a Race.
Fixed an issue where the incorrect player name could be highlighted on Leaderboards.
Fixed an issue where it was possible to receive no Cash or RP for finishing first in a Parachuting Race.
Title Update 1.12
This update was released on April 8th, 2014. Generally, the fixes for the reported issues were apartments/garages glitches and exploits, missions and Rockstar Verified jobs bugs, and the infamous car transfer glitch (glitching single player cars to Online). It also adds new features for Capture and increased payouts for Jobs. A new ability from Lester has been implemented in the game: the ability to turn blind eye from the cops for three minutes at a cost of GTA$5000. Also, a new game type for the Content Creator, Capture, will become available to all players on April 11, 2014. Following this Title Update, there have been reports that some Online Missions, mostly Coveted and Rooftop Rumble, have been removed from the players' Job Selection screen, though it seems that there are some players remain unaffected from this glitch. The High Life Update free DLC and Heists will debut later this Spring.
"Sudden Death" (next point wins) and "All Points" (all packages need to be collected) options have been added to Capture Jobs to prevent matches ending in draws.
Players can now view the Map in Deathmatch, Survival, LTS, and Capture lobbies. This also displays the weapon / health pickup locations that exist within each individual Job.
Clarified "Rank" in the Job description, which now reads as "Opens at Rank".
Fixed an issue where losing players in Capture Jobs were not awarded Cash.
Fixed an issue where if the player chose to skip the tutorial, there was sometimes a delay before the clothes shops opened.
Fixed an issue where players would occasionally appear to one another in the Elevator if they transitioned into an Apartment at the same time.
Fixed multiple exploits where players could duplicate vehicles.
Fixed an issue where vehicles could appear in multiple garage instances causing collision issues and explosions.
Players will now be removed from their vehicles if they choose to replace it via the Internet whilst they are in their garage. This will fix an issue where vehicles could be ordered but never arrive.
Fixed an issue where players could occasionally be given the incorrect amount of RP for beating Race World Records.
Fixed an issue where the Buzzard Gunner overlay would occasionally appear on Next Job Voting Screens.
Fixed multiple exploits where players were able to move a variety of non-allowed vehicles into Online.
If a Job has a Cash or RP multiplier attached to it (this occurs on event weekends), this will show up on the Next Job Voting Screen.
Fixed an issue where a player in a Race would occasionally get ticker feed messages saying they had overtaken another player when they had not.
Fixed an issue where Quick Join would occasionally not work properly when attempting to join a Contact Mission.
Fixed a grammatical issue with the Sanchez motorbikes on the vehicle selection screen.
Fixed an issue where it was possible for a player to have their Strength stat reset.
Fixed an issue where Armoured Trucks could continually spawn.
Fixed an exploit where the player can gain RP for dying with a wanted level while in the army base / prison while on Missions.
Fixed an issue where purchasing ammo for a dropped weapon could occasionally allow it to be saved to the player’s character.
Fixed an exploit where players could duplicate their Personal Vehicles by blocking the entrance to their garage.
Fixed an issue where it was possible for a player to get stuck after using Quick Save whilst in the impound lot.
Fixed an issue where cash was occasionally being paid out incorrectly after Races.
Fixed an issue where it was possible for a player to receive the incorrect RP after completing a Contact Mission.
Fixed an issue where if a player drank Whisky in their apartment until they passed out, this could cause a clone to appear who would then attack them.
A new feed has been added for during transitions into and out of GTA Online sessions and Jobs. These show how many Jobs a player has played of each type, as well as how many Missions from each Contact the player has played out of those available to them at their Rank.
Fixed an issue where incorrect error messages could show when attempting to join a GTA Online session.
Fixed an issue where non-player characters could spawn into player apartments.
Fixed an exploit where players were able to steal one another’s vehicles.
Fixed an issue with the Grotti logo used in vehicle descriptions in garages.
Fixed an issue where it was possible for players to become stuck after the tutorial Mission cutscene completing.
Fixed an issue where players could lose vehicles by having them delivered to a garage without actually owning a garage.
Fixed an issue where personal vehicles had to be claimed on Insurance despite not being destroyed.
Fixed an issue where the dialogue box for Mors Mutual Insurance would only show up very briefly.
Fixed an issue where the cost of reclaiming the Rat Loader could change depending on how many vehicles there were in the reclaim list.
Fixed an issue where a player could occasionally crash when entering a Job corona.
Fixed an issue where Rockstar Verified Jobs could display incorrect information on the Social Club website.
Fixed an issue where players were unable to Save or Publish created content if the Microsoft Points symbol was used in the description.
Fixed an issue where players could change positions very quickly when passing through Checkpoints in Races.
Fixed an issue where the ticker feed would show that a player has moved into first place in Races when they were already in first place.
Team Balancing will be on permanently and by default for all Capture Jobs.
Fixed an issue where a player could become stuck viewing an Apartment when trying to buzz a remote player into their garage.
Fixed an issue where the Next Job Voting Screen became corrupted and was missing descriptive text.
Fixed an issue where Personal Vehicles could lose Insurance if their garage slot was changed.
Fixed an issue where it was possible to become stuck on a black screen after signing out of a PSN Profile whilst in the Creator.
Fixed an issue where it was possible to time out when accepting an invite to a friend’s Online session whilst in the Creator.
Fixed an issue where it was possible to use the phone when testing jobs in the Creator.
Corrected an issue where it was possible to gain Awards and RP after blowing up vehicles in the test mode of the Creator.
Fixed an issue where players could occasionally not respawn correctly if they were killed in a boat.
Fixed an issue where the player character model could show in the Creator in the top-down sky view.
Fixed an exploit where players had the ability to reclaim an uninsured Personal Vehicle via Mors Mutual Insurance.
Fixed an issue where vehicles could spawn in random locations under bridges if initially placed on bridges.
Fixed an issue where the Character Creator would not be able to create new Characters after being turned off when deleting a character.
Fixed an exploit where players were able to disable Bounties placed on them.
Fixed an issue where it was possible to lose all player control after speed-scrolling through menus.
Fixed an issue where it was occasionally possible for enemies to spawn inside locked buildings during gang attacks.
Fixed an issue where players could be unable to make any phone calls during Contact Missions.
Fixed an issue where button prompts could occasionally show up during the Online intro cutscene from non-related events.
Fixed an issue where the Whisky bottle in an Apartment could become invisible to other players after drinking from it.
Fixed an issue where players could become stuck on a black screen / permanent loading screen when joining GTA Online with a fresh character after installing the Business Pack.
Fixed an issue where players could load back into Online with invisible arms and feet and an entirely new outfit after updating the game.
Fixed an issue where signing out of the Creator could hang the game.
Fixed an issue where activity prompts such as drinking wine could show to players invited to Apartments but these prompts could not be followed.
Fixed an issue where the player would no longer receive contact missions from Trevor after the player joined a Job and then returned to Online.
Fixed an issue where players were receiving too much RP after Races.
Fixed an issue in Rally Races where it was occasionally possible for players to receive ticker feed messages and RP rewards for overtaking when no overtaking had occurred.
Fixed an issue where players could be taken to the wrong session or job after the Next Job Voting Screen.
Fixed an issue where the quick restart option on the Test option for the Creator would just take the player back to the Creator, rather than restarting the Test Job.
Fixed an issue where players could receive messages that they had not yet unlocked some Missions despite them being available in the Start menu.
Fixed an issue where the incorrect screen could show after completing a job created in the Creator.
Fixed an issue where the incorrect Job type could show up in the phone invite and ticker message when received.
Story Mode Changes
Fixed an issue where players could fail the "Monkey Business" Mission by dropping a Mission objective.
Title Update 1.13
Five new High-End apartments have been added to Online.
The ability to own more than one property has been added to Online. Please note that utility and mechanic charges will also double if you own two properties.
Mental State has been added. (This is a new approach for Matchmaking based on how often a player kills other players in Free Roam in Online).
Four new selectable vehicles have been added to Legendarymotorsport.net: Dewbauchee Massacro, Pegassi Zentorno, Enus Huntley, Dinka.
An open-top variant of the Bravado Banshee has been added to Legendary Motorsport.
The following vehicles have been added to Southern San Andreas Super Autos for purchase: Vapid Dominator, Ocelot F620, Schyster Fusilade, Maibatsu Penumbra, Ubermacht Sentinel XS, Ubermacht Sentinel, Invetero Coquette, Grotti Stinger, Coil Voltic.
The Bullpup Rifle has been added to Ammunation.
Six new horns have been added to Los Santos Customs. Two new Classical Horn options have been added.
32 new fitted suit options have been added for male characters.
Spectate player is now available.
Non-Contact Races have been added. You now have the option to Race against others without scratching all of your lovely paintwork. Players competing in Non-Contact Races cannot slipstream one another.
As requested by the Stunting Community, the changes to bike physics in a recent Title Update have been reverted.
Fixed an issue where dropped items in created Capture Jobs would not be correctly blipped on the map.
Fixed an issue where players would occasionally not be able to reclaim a vehicle despite it being insured.
Fixed an exploit where players were able to shoot in their garages.
Maximum Rank has now been capped at 8000.
The following difficulty changes are going to be made to the Mission “Rooftop Rumble”:
50% of FIB agents present at the start of the mission now have high accuracy.
Additional FIB agents spawn as players attack the parking garage. The agents spawn in two waves of cars.
After all the agents on foot in the parking lot and the first wave of agents in cars are killed, the mission will either progress in 30 seconds or require players to finish off all FIB agents.
The FIB agent carrying the documents Martin wants now spawns in a vehicle as the mission progresses.
The GTA Online Creator will no longer be accompanied by the word “BETA.”
The Rat-Loader must now be purchased from sanandreassuperautos.com for $6000, as the temporary free period on this vehicle has expired. Please see https://support.rockstargames.com/hc/en-us/articles/201287593 for additional information.
The ability to play online on a temporary character during an outage has been removed. If the Cloud is offline and a player attempts to enter Online they will be moved back to Single Player.
Fixed an issue where the water cannon on the Fire Truck did not work correctly.
Players will be able to choose from their different garages when calling the Mechanic to have a vehicle delivered.
Fixed various issues where players were able to get through walls and enter restricted building interiors.
Double-tapping the interaction button will now make the player play a longer, full body version of the interaction.
Players are now able to purchase and use more than one set of Body Armour. This works along the same lines as purchasing and using Snacks.
Fixed an issue where if the passenger of a vehicle attacked an Armored Truck, the driver of the vehicle would not be considered as an attacker of the truck.
Fixed an issue where players were being awarded the Rockstar T-shirt for having a Job verified when they had no Rockstar Verified content.
Players will no longer receive reminder phone calls for player abilities once they have used that ability.
So long as a player has enough Cash in their Wallet or Bank, they will now be able to purchase items without having to move Cash around.
Ambient NPC vehicles have been disabled during the starts of Races.
Race markers / directions have been darkened during daytime hours to make them easier to see.
Fixed an issue with the intro camera for Vehicle Deathmatches.
Added filters for Races, Deathmatches, and Captures in the Create Playlist menu. This will allow the player to view Job subtypes for easier navigation.
Fixed a small aesthetic issue with showers where the player’s hand did not touch the shower / turn the handle when turning off the shower.
Fixed an issue where a Personal Vehicle could lose Insurance when exiting from a DLC lobby.
Fixed an issue where failing a Mission when playing it for the first time then retrying it resulted in a half payout once you succeeded.
Fixed an issue where a player’s Personal Vehicle could warp across the map if requested when entering their garage.
Added help text for the first three times a player hosts a minigame for matchmaking explanations.
Fixed an issue where some DLC vehicles were not appearing in alphabetical order in their respective vehicle selection.
Added explanatory text for specific lifestyle stat choices.
Rally passengers now receive the award “The Record Holder” when the Driver sets a world record.
Fixed an issue where it was possible for a player to enter the incorrect Race from other players on a Playlist if they left then rejoined in Spectator mode.
Fixed an issue where incorrect Leaderboard titles could show for a Spectator if the Cloud went down.
Fixed an issue where Mors Mutual would occasionally deliver to a garage despite the player not owning one.
Players now spawn closer to the road when they die inside the Military base.
Added functionality to the phone that now allows players to Quickmatch with their friends in the same session.
Fixed an issue where dropping down onto a drop-off point in a Capture mission would result in spamming of the collection feed message.
A number of new Paired celebrations have been added for the end of Rally Races.
Fixed an issue where the Smoking animation, when used in a car, could behave incorrectly.
Fixed an issue where Crew Emblems on T-shirts could affect underlying Tattoos on a character’s chest.
Fixed an issue where masks would not clear properly when a player started an activity, such as drinking Wine, in their apartment.
Fixed an issue where players would not be idle kicked from Online if they were idling in on a menu in Ammunation.
Warning messages in garages have been updated to explicitly state what will happen to a vehicle that a player chooses to replace.
Fixed an issue where players were unable to remove their Masks when inside the Strip Club.
Fixed an issue where players were getting multiple “thank you” text messages from contacts after completing a batch of missions.
A feed message has been added to show how long a player has been Banned, as well as how long they will remain in the Cheater Pool.
Fixed an issue where a Dunce Cap was poorly removed when taking and putting on a helmet after getting on and off of a Motorbike.
Fixed an issue where it was possible to become stuck when attempting to find a friends session with no friend being online.
Fixed an issue where non-player characters could spawn into player apartments.
Fixed an issue where players could receive the incorrect RP for kills in a Job.
Fixed an issue where an Alert screen would not appear after cancelling a game invite to Online.
Fixed an issue where a player’s Personal Vehicle would remain active in Online even after it was replaced in garage.
Fixed an issue where players were not being removed from an Apartment they did not own after the owner left.
Fixed an issue where players could occasionally be given the incorrect amount of RP for beating Race World Records.
Fixed an audio issue where the buzzer could be delayed when buzzing another player into an apartment.
Fixed an issue where activity prompts such as drinking wine could show to players invited to Apartments but these prompts could not be followed.
Fixed an issue where it was possible for players to start a Race facing the wrong way.
Fixed an issue where the last player in a Race could receive an increase to their Bad Sport rating when quitting via their phone.
A small delay has been added after the Next Job Voting Screen has ended to allow players to see the final choice of Job.
Fixed an issue where it was possible for players to die before Team Deathmatches started.
Fixed an issue where it was occasionally possible for the game to hang when entering a minigame.
Fixed a rare issue where it was possible for the game to hang when attempting to start a Mission as part of a Playlist.
Fixed an issue where player characters would appear clothed when spawning in their Apartment in the shower.
If a player enters a Job from their Apartment / Garage without having previously used a Personal Vehicle one will now be spawned nearby to prevent players being stranded.
Fixed an issue where guns could occasionally turn different tint colours despite no tints having been purchased.
The Job Details section has been changed so that ‘Rank’ now reads as ‘Opens at Rank’.
Fixed an issue where it was possible to not be able to replay a Contact Mission that had just been failed.
All User Created Deathmatches will now be set to Weapon Locked by default.
Fixed an issue where when a player levelled up a Stat they would occasionally see the previous notifications for the lower level level-up.
Players will now be able to use Snapmatic filters in Spectator Mode.
A new option has been added for players to avoid non-weapon / melee Deathmatches.
Fixed an issue where it was possible for the player to not be able to pick up an impounded Personal Vehicle.
Fixed an issue where the Bong animation did not sync properly between multiple players in the same apartment.
Fixed an issue where players would not be able to continue with the Contact Mission “The Los Santos Connection” if the Hacking player died.
Fixed an issue where a player could become Bald if they had a haircut from the Beach Bum pack then removed the pack.
Fixed an issue where players were able to lose control of their character after exiting spectating a game of Golf.
Fixed an issue where it was possible for the Mission “Industrial Action” to fail despite completing all of the relevant objectives.
Fixed an issue where it was possible for the Armoured Trucks to continually spawn.
Fixed an issue where there was a brief hang for players moving into Online from a Single Player session or from a different Online session.
Fixed a very rare issue where it was possible for the Mechanic to send the incorrect vehicle from the garage.
When a player respawns in a Deathmatch there is now a two second delay before the radar flashes red to notify other nearby players that a new enemy blip has appeared.
Fixed an issue where when a player was spectating another player in a Water Race and they respawned they appeared to be driving underwater.
Fixed a rare issue where the game could Crash after evading a 3-star Wanted Level.
Fixed a minor UI issue where the cost of Passive Mode was displayed in the Interactions menu as $0.
Added a new “none” option for Interaction animations.
Fixed a very rare issue where it was possible for a player to host two Missions simultaneously with both players being on slightly different jobs.
Fixed an issue where it was occasionally possible for players to not receive invites to UGC jobs.
Fixed an issue where the game could hang if a player booting into Online attempted to join another player via game invitation or Join Session in Progress.
Fixed an issue where Online characters could fail to load when switching into Online from the Xbox store.
Fixed an issue where it was possible for a player to accidentally delete their characters when the Cloud was down.
Fixed an issue where it was possible to become stuck on a loading screen when attempting to test a job in the Creator.
Fixed an issue where joining a friend in a contact mission lobby from a different session didn't allow the player to move sessions.
Fixed an issue where it was possible for in-car animations to continue playing when a player was closing a vehicle door.
Players will be able to select the Radio station that they wish to listen to when spectating.
Added new functionality to allow apartment owners to remove all players from their apartment or move them to their garage.
Fixed an issue where it could take a very long time to leave an apartment when attempting to start a Job.
Fixed a small issue where players could still activate the Apartment drinking activities after drinking themselves unconscious.
Fixed an issue in low end apartments where the player and camera could snap into position when taking a Bong hit.
Fixed an issue where having an expanded radar / minimap up when in an Apartment could break the Pause menu map.
Fixed an issue where players were able to move around the map using the spectating option with the TV in their apartments.
Added new feed messages to show player statistics for completion of various Job types as the player progresses through them.
Fixed a small aesthetic issue where a scroll symbol could appear on Leaderboards when there wasn’t enough information for the scroll function to be necessary.
Fixed an issue where a player could become stuck in the skycam transition when trying to join an active Capture mission.
Fixed an issue where a Cargobob would behave strangely if using the hook to pick up a Mini-Sub.
Fixed an issue where the player occasionally wouldn’t be able to purchase insurance for their vehicle during the car mod tutorial if it happened to be the same vehicle they’d used for the tutrorial race and mission.
Fixed an issue where it was possible for players to respawn in Fort Zancudo if they died in the tunnel running underneath it.
Players will now have a specific blip on the map if they are inside their Apartment.
Fixed an issue where it was occasionally possible to lose player control after drinking a large volume of alcohol in an Apartment then receiving Job invites from NPCs.
Fixed an issue where all players wearing masks in an Apartment would lose them and become wet if the host player took a shower.
Fixed an issue where players could steal or duplicate vehicles.
Fixed an issue where players could occasionally lose control of their character when pressing Y / Triangle after a vehicle was delivered to their garage.
Fixed an issue where incorrect spectating channels / filters could be applied if a player is removed from an Apartment where they are a guest if the owner sells it.
Fixed an issue where passengers would not show when driving into the garage of an Apartment.
A new feed message has been added that shows a photograph and details of a job the player hasn’t played.
Spectators have now been assigned their own icon on the Next Job Voting Screen.
Sawn-Off Shotguns in Gang Attack crates now give the correct amount of ammo.
Fixed a UI issue where the player was told that they were unable to eat whilst in a vehicle.
Fixed an issue where players were unable to back out of the Leaderboard whilst spectating.
Direction arrows during Rally Races have now been updated to appear clearer.
Fixed a rare issue where it was possible for a World Record time to show incorrectly
Fixed an issue where ticker messages could occasionally cease to show during Jobs on a Playlist.
DLC weapons that were picked up during a Deathmatch but had not been purchased in Online by the player who picked them up are now removed after the match ends.
Fixed an issue with spectating players on a Parachuting Race where the final checkpoint could show as a normal checkpoint rather than a final checkpoint.
Fixed an issue where it was potentially possible to become stuck in an infinite loop attempting to join a session with Crew Members.
Fixed an issue where it was possible to be unable to join Online if profile settings were changed whilst in Single Player.
Fixed an issue where players could re-spawn in the same survival wave after dying if death occurred while a spectator is joining.
Fixed an issue where overheads would incorrectly appear on the corona screen.
Fixed an issue where the player could become stuck on spectator camera after joining a playlist and running out of bounds.
Fixed an issue where the player could rarely get stuck on a black screen during a Survival.
Fixed an issue where players could rarely be put onto spectator camera at the beginning of a Survival when they shouldn’t be.
Fixed an issue where survival spectators would sometimes be instructed to get back to the shootout.
Fixed an issue where the player could rarely spawn inside an inaccessible part of the apartment building with no way out.
Players now receive a RP reward if a Challenge they have setup expires as unbeaten.
Fixed an issue where the incorrect Alert message could show when the Cloud was down with regard to creating an Offline character.
Fixed an issue where players could lose ammunition after playing a Forced Weapon & Pickups Deathmatch.
Fixed an issue where it was possible to publish corrupt Capture Jobs after mixing different language characters in description fields.
Fixed an issue where DLC weapons could be lost after completing Jobs.
Fixed an issue where the game would hang whilst attempting to create a second character in an empty slot after signing up to Social Club. (Japan Only)
Added more help text to the Zones function of the CTF Creator.
Fixed an issue where Zones could not be edited once placed in the CTF Creator.
Fixed an issue where after loading a saved, valid Capture in the CTF Creator, the player was unable to publish it until making a modification.
Fixed an issue where the incorrect icon would show when creating content in the CTF Creator.
Fixed an issue where a Capture Mission would have to be re-tested after changing its title.
Fixed an issue where Non-Capture vehicles contributed to Capture vehicle limits.
Fixed an issue where the help text in the Team Start Point menu suggest the player has more/less start points still to place than they actually do.
Added help text to explain why placed Object types change when placing a new Object of a different type in the CTF Creator.
Fixed an issue where the maximum number of players in a UGC Capture Mission was increased by one from what the player set.
Fixed an issue where weapon pickups in Deathmatches would occasionally not show correctly to spectators in comparison to those actually in the Deathmatch.
Fixed an issue where spectating players could be kicked from viewing a friend on a Playlist during the transition between jobs.
Fixed an issue where a spectating player could become stuck in the sky if they attempted to leave an in progress Parachuting Race.
Fixed an issue where Crew Rank was advancing in Social Club but not advancing in-game.
Fixed an issue where requesting a Personal Vehicle delivery in areas such as tunnels could cause a significant slowdown in the game.
Fixed an issue where spawn points placed in the Deathmatch Creator do not register in regular placement mode.
A Corona option to lock weapons in the Corona has been added in the Capture Creator.
Players are now able to add custom objective and blip text in created Jobs in the Capture Creator.
Fixed an issue where it was possible for a player to die in the Capture Creator.
Fixed a small issue with the default text when creating a UGC Capture Job.
Fixed an issue where custom objective and blip text would only show for Team 1 in Capture Creator Jobs.
Fixed an exploit where players could continually farm RP by gaining a wanted level then enter a LS Customs to lose it.
Fixed an exploit where players were able to publish restricted content Missions.
Fixed an exploit where players were able to get DLC vehicles for free.
Fixed an exploit where players were able to bring large Single Player only vehicles into Online.
Fixed an exploit where it was possible for players to be able to take ownership of vehicles that are too hot.
Fixed an exploit where players were able to use Auto-Aim in Freeaim sessions.
Fixed an exploit where it was possible to set Team Capture areas very close to Capture objects to allow players to idle and still deliver Capture items.
Fixed an exploit where players were able to insure any vehicle they wanted.
Fixed an exploit where if a player could vote to return to Online if they finished a Job in a premium vehicle they didn’t own to get it for free.
Fixed an exploit where it was possible to pick up Capture vehicles and place them inside the Capture location.
Fixed several exploits where players could become invisible.
Fixed an exploit where players were able to purchase anything in-game for $0.
Fixed an exploit where it was possible to access Mission Creators if they are disabled for maintenance.
Fixed an exploit where players were able to use Single Player cheats in Online.
Fixed an exploit where players were able to use Creators to place props in public games.
Fixed several exploits where players were able to duplicate garages and vehicles.
The Interactions Menu from Online has now been added to Story Mode. This can be accessed by pressing Back / Select.
Fixed a rare is