Si señor si, el hon acaba de convertirse con esto en un juego mas multiplayer, solo que a este ha habido que pagar para entrar... y ahora ponen.. pues eso items "premium". Mas detalles abajo.
Version 0.5.45
== Store Currency Update ==
- There are now Gold and Silver Goblin Coins in the Store. Gold coins come from purchasing coins in the Store and on the website, while you receive Silver coins from matchmaking. Everyone has had there current stash of coins converted to Gold coins based on how many coins they have purchased thus far. If you have purchased 2000 coins and you have 2100 coins, you will now have 2000 Gold Coins and 100 Silver Coins. Similarly, if you purchase 2000 coins and currently have 500 coins, you will now have 500 Gold Coins.
- When purchasing items, your Silver coins will always be used first, then it will dip into your Gold coins. There is a coin breakdown showing how many of each type of coin will be used before you confirm your purchase.
- Premium Items
- Premium Items may only be purchased with Gold coins[/b]
== General ==
Added a new Announcer Pack: The Bad Ass Pack voiced by Jon St John himself
This is a Premium Item. It may only be bought with Gold Coins.
Added new Hellbringer Alternate Avatar
Added new Tempest Alternate Avatar
Fixed up a crash
Changed red tooltip highlights back to orange, dampeer's 'essences' are still red
Updated the tooltips to match the realignment changes
Fixed the invisible rock in caldavar bottom lane
Fixed bug where double-tapping your control group for a pet while it was being summoned would end up having you control your hero, but have the pet selected.
Tweaked the appearance of the default Arcade Text slightly
Added missing tooltip info to the "Weather Conditions" in the game options "Interface" section
Courier Spam Messages are now more restricted
Casual mode building armor reduction should no longer wonk out if someone disconnects
== Aluna ==
Q
- Rescaled bounces to 0/1/2/3.
- Attack speed constant at -20
- Base stun time is 1 second
- Stuns now don't occur on the last 2 units; instead, it stuns every unit
- Stun duration increases by 0.5 seconds for every bounce.
- New ult side-effect: last unit that gets hit by Q suffers double the stun duration than the original stun duration on that particular unit
E
- Revamped
- 20/25/30/35% MS buff for 3/3.5/4/4.5 seconds
- 2nd activation spawns shadow that goes back along trail for 3/3.5/4/4.5 seconds
- 3rd activation teleports you to that shadow
R
- Revamped skill to charge-based
- Max of 1/2/3 charges, recharge time of 60/50/40
- Activation consumes all charges, # of charges determine # of skills that can be used at boost effect
== Entity Bugfixes ==
Daemonic breastplate no longer places aura on enemy gadgets
Rampage is no longer Magic Immune after his charge impacts
Fixed the Wells so they heal invulnerable units correctly
Optimized Armadon's tanky-ness
Optimized scripting for Balphagore
Balphagore Exploding Minions from Hell on Newerth will now explode when they expire naturally
Optimized scripting for Doctor Repulsor and Corrupted Disciple
Fixed Empath so she does not draw on the map when in her ult
Fixed her drain when she is inside of someone so it links correctly
Fixed her drain so it breaks if the target goes invulnerable
Tweaked some scripting on Slither
Fixed Flint Beastwood Hollowpoint noise
Magebane Void can now only be cast on units with mana to avoid misclicks
Fixed a bug with Tundra that made him run in place like a boss!~
Fixed Witch Slayer's drain so it doesn't waste 10 mana if used incorrectly
Fixed Zephyr's stun on Gust so it doesn't rape Bubbles
Fixed some timing issues with Zephyr and his ult
Sped up the movespeed of the Cyclones so they keep up when he is just running around
Fixed Puppetmaster's Doll so it gives assists to anyone who hits it
Added +2 all stats to Barrier Idol
Made Blood Chalice disassembleable