el castillo progresa, pero me esta dando pocos FPS (al menos es constante y no caidas)
dejo la fullnes, pero me parece que esta muy baja para dar problemas:
Object names Objects/Maxobjs Memory / Maxmem Fullness
models 3/1024 144/49152 ( 0.3%)
brushes 996/8192 11952/98304 (12.2%)
brushsides 8428/65536 67424/524288 (12.9%)
planes 8812/65536 176240/1310720 (13.4%)
vertexes 9807/65536 117684/786432 (15.0%)
nodes 3125/65536 100000/2097152 ( 4.8%)
texinfos 1170/12288 84240/884736 ( 9.5%)
texdata 13/2048 416/65536 ( 0.6%)
dispinfos 6/0 1056/0 ( 0.0%)
disp_verts 1734/0 34680/0 ( 0.0%)
disp_tris 3072/0 6144/0 ( 0.0%)
disp_lmsamples 149618/0 149618/0 ( 0.0%)
faces 6716/65536 376096/3670016 (10.2%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 3808/65536 213248/3670016 ( 5.8%)
leaves 3129/65536 100128/2097152 ( 4.8%)
leaffaces 7741/65536 15482/131072 (11.8%)
leafbrushes 2370/65536 4740/131072 ( 3.6%)
areas 2/256 16/2048 ( 0.8%)
surfedges 47580/512000 190320/2048000 ( 9.3%)
edges 27289/256000 109156/1024000 (10.7%)
LDR worldlights 2/8192 176/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 484/32768 4840/327680 ( 1.5%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 8865/65536 17730/131072 (13.5%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 5392496/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 3184/393216 ( 0.8%)
LDR leaf ambient 3129/65536 75096/1572864 ( 4.8%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 20263/0 ( 0.0%)
Edit: era mi PC que estaba petado, todo en orden.