Hace tan solo 6 meses que salió a la venta Left 4 Dead pero desde Microsoft ya se ha anunciado que está en desarrollo Left 4 Dead 2. Esta secuela traerá multitud de cambios pero ninguno de ellos en el motor gráfico o estilo de juego. Algunos de estos cambios son nuevos personajes, nuevos zombies y nuevas localizaciones. La fecha de salida está fijada en el dia 17 de Noviembre de este año para PC y Xbox360.
Principales cambios:
-Será un juego nuevo, no un añadido del primero.
-Nuevas localizaciones (comenzaremos en Savannah y en algunos puntos visitaremos Nueva Orleans).
-Nuevas armas (sartenes, motosierras, hachas, bates de besibol y más)
-Nuevos zombies.
-5 nuevas campañas ambientadas en el Sur de los EEUU, algunas de ellas de dia.
-Nuevos protagonistas: Coach, Rochelle, Ellis y Nick.
-Cada uno tendrá una historia que ira contando en el juego.
-Se mantendrán todos los Infectados Especiales y se añadirán más.
-Por ahora se conoce uno: The Charger, mezcla entre Tank e infectado normal. Tendrá un gran brazo mutado con el que golpeará y hará embestidas de hombro.
-En ocasiones la Witch pasará a ser Wandering Witch (Witch Errante), es decir, esta vez nos la podremos encontrar caminado por una habitación.
-Habrá balas incediarias.
-El numero de zombies en una campaña será considerablemente aumentado. De unos 1000 en el primero a unos 1700 en este.
[media]http://www.gametrailers.com/player/49968.html[/media]
Nota de prensa VALVE ANNOUNCES LEFT 4 DEAD 2
Sequel to Best-Selling Co-op Thriller Coming This Holiday
June 1, 2009 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced Left 4 Dead 2 (L4D2), the sequel to the best-selling and critically-acclaimed co-operative multiplayer thriller.
Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009’s marquee titles.
“A large part of how Left 4 Dead became 2008’s top-selling new IP on Xbox 360 and the PC was the custom-tailored gameplay made possible by the AI Director,” said Gabe Newell, president and co-founder of Valve. “With the knowledge gained from creating the original, new technology, and a passionate team, L4D2 will set a new benchmark for cooperative action games.”
Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more.
Introducing the AI Director 2.0, L4D’s dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players’ performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.
Featuring new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original with more co-operative campaigns, more Versus campaigns, and maps for Survival mode available at launch.
Supported by a $10+ million marketing campaign, Left 4 Dead has sold over 2.5 million retail copies since it was released in November of 2008. Left 4 Dead 2 is targeted for release on Xbox 360 and the PC on November 17, 2009, and will be launched worldwide with a multi-million dollar marketing campaign across TV, Outdoor, and Online.
“Left 4 Dead was backed by our most aggressive advertising campaign to date, and resulted in a top 5 showing on two platforms during holiday 2008,” said Doug Lombardi, VP of marketing at Valve. “Left 4 Dead 2 is a larger game and will be supported with even more consumer and retail advertising programs than the original.”
Left 4 Dead 2 will be featured as the cover story on PC Gamer and Official Xbox Magazines this month. For more information, please visit www.l4d.com[/spoiler]