Level Scaling for enemies now includes +1 Armor / 3 levels & +1 Penetration / 2 levels (upward only).
Hearth Orlan's Minor Threat racial now properly clears its effect immediately after the attack completes.
Power Pool Glossary Entry now provides links to each class power pool.
Strong Souled Passive now has a proper icon.
Summoned Weapon spells now are properly keyworded and benefit from the Martial Caster passive.
Summoned Creature spells are now properly keyworded and benefit from the Quick Summoning passive.
Ixamitl Plains characters can now once again be Hunters.
The "Stash" glossary entry is no longer parented under "Damage Types". "Slashing" glossary entry is now parented under "Damage Types".
Blinded glossary entry is now parented under Perception Afflictions.
Most directed heals have been restricted from being cast on charmed Party Members in Paladin, Priest, and Druid AI Decision Trees.
Ship Management Tutorial will only play after acquiring sailor tales if the player has acquired their ship.
Curse of Pain effects are now restricted to a Max Stack Count of 5 (from 10).
Two Weapon Style Recovery -20% -> -15%
Constellation Prize Achievement is now worth 3 Berath's Blessings (from 2).
Paralyze is now a glossary variant for "Paralyzed".
Passive glossary entry is now parented under the "Effects" category.
Confuse variant added and linked to glossary entry for "Confused".
Suppressed is now parented under "Effects" in the glossary.
Second Wind - Now plays a Rage Anim, instead of instant
Second Wind base heal 10 -> 15
Second Wind Healing per Athletics 10 -> 5
Nature Godlike +2 PL -> 1.
Aloth and Serafen attributes modified, lowered resolve and raised perception Serafen also lost 1 dex and gained 1 might.
Creatures
Storm Blight Armors all adjusted from 0.4 Armor Speed Factor to 0.7 (to be in line with all other blights).
Rotghast Bestiary Entry no longer attempts to override weapon data with null information.
Lagufaeth Mage Bestiary Entry no longer attempts to override weapon data with null information.
Engwithan Titan and Sentinel Bestiary Entries now override weapon data to match the titan's attack damage.
Ogre Cannoneer and Deadeye Bestiary Entries now override weapon data to match the ogre's attack damage.
All Sand Blight Bestiary Entries now override weapon data to match the blight's attack damage.
Vine Assassin Bestiary Entry now overrides weapon data to match the Vine Assassin's attack damage.
Attached Rathun, Magma Dragon, and Ukaizo Dragon images to their bestiary data.
Unhid "Fiery Regeneration" from the Combat Tooltip and Bestiary of the Greater Flame Blight.
Unhid "Weakness: Frost" from the Combat Tooltip and Bestiary of the Greater Flame Blight.
Eoten Phrases now all have unique icons.
Jungle Lurker and Vine Lurker Armor Speed Factor now matches other lurkers at 0.6 (from 0.5).
Black Oozes no longer divide for a duration and their "summons" now drop loot.
Flame Naga Archers and Warriors no longer always drop their weapons, instead they have a chance to, defined by their loot list.
Global Reference Keywords have been created for Resistances and Weaknesses to separate them into bestiary subcategories.
Classes
Fighter
Fighter Penetrating Strike and Barbarian Barbaric Blows lowered from +25% Damage to +20%.
Knock Down is again removed when the player upgrades to Mule Kick.
Unbending 50% conversion to 25%.
Unbending Trunk 75% conversion to 33%.
Cleaving Stance - Only strikes a single enemy per kill.
Mob Stance - Only strikes a single enemy per kill.
Charge - Stuns enemies in the path and no longer Full Attacks.
Fighter's Toughened Fury now has a custom display string to show chance to trigger.
Barbarian
Reduced Frenzy Upgrades back to 1 Rage cost.
Flesh Communion has no per encounter limit and has Fast Recovery.
Added slight scaling to Berserker self-inflicted damage to keep up with health gains.
Barbarian Leap and its upgrades now have a Very Fast Recovery time.
Interrupting Blows 100% interrupt chance to 50%
Barbarian's Blood Surge now has a custom display string to show chance to trigger.
Rogue
Wall of Flashing Steel now will trigger only on critical hits.
Backstab lowered to +100% Damage bonus (from +150%).
All Active Rogue Weapon attacks now have 1.25x damage.
Sap now costs 1 Guile (down from 2).
Paladin
Providence now will not trigger if Sacred Sacrifice is still active.
Eternal Devotion Proc 20% -> 10%
Flames of Devotion Lowered from +25% Damage to +20%.
Bleak Walker lowered from +15% Damage to +12%.
Shared Flames Ally Damage lowered from +20% Damage to +15%.
Sworn Enemy, Gilded Enmity and their upgrades are no longer able to be empowered.
Sworn Enemy & Sworn Enemy Upgrades no longer stack with other active effects.
Faith & Conviction 2.25 per disposition rank, base 8 (Range 6-10)
Deep Faith 5 per disposition rank to 2, base 10 (range 5-15)
Inspired Defenses 2 AR to 1 AR
Shield Bearers Prevent Death only on allies (not self)
Providence Zeal Cost from 2 to 3.
Ranger
Whirling Strikes refactored from outdated data type to match implementation of Heart of Fury and fixed issues with Raw Damage application on the attack.
Takedown Combo trigger count now removes after the player has a chance to hit the enemy once with the bonus.
Gunhawk interrupt set to 20% chance on hit with arquebus/pistol/hand mortar and 5% with blunderbuss.
Maia's Auto-progression no longer grants "Protective Companion" and instead grants "Gunner".
Animal Companion base penetration increased to 6 Pen for all except the Bird Companion (which did not have Best Of and so was increased to 7 Pen).
Binding Roots and its upgrade Bond Cost 3 -> 2
Binding Roots and its upgrade are now Small AOEs (1.5m)
Twinned Shot 3 Bond to 2.
Twinned Shot to +25% Damage
Monk
Mortification of The Soul can no longer be empowered.
Swift Strikes Action Speed 20% -> 15%
Lightning Strikes Shock Proc 30% -> 15%
Thunderous Blows 20s duration -> 12s
Thunderous Blows 2 Wounds -> 3
Monk Turning Wheel 5% proc / Wound -> 2% proc / Wound.
Swift Flurry now only triggers additional attacks for Melee weapons.
Inner Death - +500% Crit Damage -> +300%.
Dichotomous Spirits now Join Team rather than Join Party.
Chanter
Chanter Phrase Balance Pass, Lowered Aefyllath from 25% to 15%
Lowered Old Seic from 20% to 12%
Lowered Long Nights' Drink from -5 to -2
Lowered Her Courage Thick.. from 30 to 10.
Set all Summon Invocation Ranges to 8m (from 10m).
Gernisc's Beast Drake Breath -> 1/Combat
Drake Breath DoT Duration override removed 30s -> 15s
Drake Breath push reduced from 3m to 1m.
Chanter Drake Summons now summon a unique variant with limited use Breath Attacks and Knock Down.
Chanter Wurm Upgrade now properly upgrades Wurm auto attack and deals small burn damage over-time.
Mercy and Kindness Followed 100% Healing to 50%.
Beckoner -1 Summon Invocation Cost to +1
Beckoner remove Abjuration immunity.
Set To Their Purpose from Brilliant to Smart.
Skald description now has a custom override string to show chance to gain phrase on crit.
Priest
Priest Spritual Weapon now has a base proc damage of 25% scaling up to 30% or as low as 20% based on deity disposition.
Consecrated Ground 7/3s -> 5/3s Heal
Devotions for the Faithful +/- 20 Accuracy to +/- 10
Shields for the Faithful +25 Deflection to +20
Prayer for the Body from Average Cast to Fast Cast
Prayer for the Spirit from Average Cast to Fast Cast
Litany for the Body from Average Cast to Fast Cast
Litany for the Spirit from Average Cast to Fast Cast
Champion's Boon from Slow Cast to Average Cast
Salvation of Time from Slow Recovery to Fast
Incarnate summons now join team, rather than party.
Druid
All Spiritshift granted active abilities are now able to be empowered.
Shifter base Heal 20 -> 15
Wildstrike Procs 20% -> 15%
Greater Wildstrike & Wildstrike Frenzy Procs 40% -> 25%
Moonwell 20s -> 15s duration
Moonwell Range 5m -> 4m
The Moon's Light Range 5m -> 8m
Moonwell Defense Bonus +15 -> +10
The Moon's Light 12/3s -> 8/3s Heal
Nature's Balm 15s -> 12s Duration
Watery Doubles now Join Team rather than Join Party.
Cleaned up some data on Avenging Storm, removed unnecessary intermediary status effect and added a duration display override.
Wizard
Arkemyr's Dazzling Lights now targets Will instead of Reflex.
Arcane Veil duration 20s -> 12s
Llengrath's Warding Staff AOE now force targets the caster position and shows GUI casting indicators correctly.
Halved the DoT effect of Meteor Shower.
Reflexive Mirror no longer stacks with other active effects.
Pernicious Cloud DOT now ticks properly.
Kalakoth's Minor Blights will no longer succeed in rotating its effects if the base timer effect has ended.
Wizard Familars now have "Natural Weapon" attacks and "Hide" armor that is uniform across each of them.
Llengrath's Displaced Image 25 Deflection -> 10.
Llengrath's Displaced Image 50% Hit to Graze -> 30%.
Form of the Fearsome Brute no longer overrides the anim controller to that of an ogre's.
Form of the Helpless beast now summons a single Boar Tusk weapon that is 2h, rather than two 2h weapons that fail to remove properly.
Chill Fog Base Damage 10 to14 -> 6 to 10.
Wall of Many Colors Dominated 8s -> 4s.
Wall of Many Colors Petrified 8s -> 4s.
Wall of Many Colors Paralyzed 10s -> 4s.
Wall of Many Colors 20 to 35 Raw Damage -> 10 to 15.
Wall of Many Colors 35 to 35 Corrode Damage -> 20 to 20.
Wall of Many Colors 25 to 40 Burn Damage -> 12 to 24.
Wall of Many Colors 20 to 50 Shock Damage -> 10 to 30.
Wilting Wind 65 to 78 Raw Damage -> 55 to 68.
Meteor Shower 36 to 58 Burn Damage -> 22 to 34.
Minoletta's Missile Salvo 7 Penetration -> 6.
Minoletta's Missile Salvo 16 to 28 Damage -> 16 to 25.
Substantial Phantom and Essential Phantom now Join Team rather than Join Party.
Cipher
Cipher Pain Block 30s -> 18s Duration.
Ascendant 20s base duration to 15s.
Body Attunement +/- 5 AR to +/- 2 AR
Time Parasite from +/- 50% Action Speed to +/- 25%
Time Parasite bounce range from 10m to 4m.
Soul Annihilation Focus -> Raw Damage ratio halved and Raw Damage only applies on first hit in an AOE.
Soul Shock, Amplified Thrust, Amplified Wave, and Screaming Souls now display attack data on tooltips.
Items
Note this section may contain spoilers about unique items you have not yet discovered!
Explosives - All scaling not based on PL is removed.
Potion of Ryngrim's Repulsive Visage now scales with Alchemy skill.
Superb and Legendary Morning Stars now have proper string IDs.
Shield Quality Deflection values are doubled from 1/2/3/4 to 2/4/6/8.
Draining mod now has a custom override string.
Blunted Criticals lowered from -25% Crit Damage to -15%.
Summoned Weapons are all no longer set to universal.
Shards of Woedica now triggers only on Parent Equippable hits.
Minor Data Cleanup on Blightheart soulbound arquebus.
Minor Data Cleanup on Fleetbreaker unique Crossbow.
Minor Data Cleanup on Lover's Quarrel unique Dagger.
Summoned weapons are all set to "Cannot Sheathe" to force them into the user's hands when summoned.
All non-unique legendary equipment data has been set to "Never Drop As Loot".
Great Sword Modal Acc -15 -> -10.
Great Sword Modal Dmg +50% -> +30%.
Removed erroneous stacking and application type data from Aloth's Overseer Mod and increased to 15% size to be above ring of minor overseeing at +10%.
Queen's Rule "Checkmate" ability no longer displays "for 0.1sec" in the log on use and will now properly Stun when moving units near exactly 2 allies.
All Prop Items are now marked as "Never Drop As Loot".
Reduced Stone of Power from +2 PL to +1PL.
Fixed Swapped Quality Mods on Superb and Legendary Pollaxes.
Rod Modal AOE now has the same Penetration as the Rod base attack.
Cutthroat Cosmo Party Firearm Damage from 10% to 5%.
Beakhead +1 Sleight of Hand no longer shows on the portrait.
Baby Boar +10% Slash Damage (Party) -> +5%.
Concelhaut Skull +2 Concelhaut Spell PL (Party) -> +1.
Animancy Cat +2 Summon Pen -> +1.
Multiple Pets Heal on Kill (Party) +15 Health -> +10.
Enchant Balance Changes
Magran's Favor
Burning Burst 30% Burn Proc -> 15%.
Blazing Core 25% Heal -> 15%.
Blazing Core +3 PL -> +2.
Living Pyre 10% Proc & Action Speed per proc -> 5%.
Living Pyre +3 PL -> +2.
Enduring Flame 30% Burn Proc -> 15%.
Fire In The Hole
Concealing Smoke 3.5s Duration -> 2s.
Kitchen Stove
Hurried -25% Reload Time -> -15%.
Everything and Anything 10% Slash & Crush -> 5%.
Frantic Reload -40% Reload Time -> -25%.
Wild Shot -25% Reload Time -> -15%.
Wild Shot 20s Duration -> 15s.
Wild Barrage -40% Reload Time -> -20%.
Wild Barrage +25% Damage -> +10%.
Wild Barrage 20s Duration -> 15s.
Kitchen Stove now uses "Thunderous Report" animation with the hand that the blunderbuss is equipped.
The Red Hand
Guilty Conscience 3% per stack -> 2%.
Dragon's Dowry
Blazing Fury +75% Action Speed -> +40%
Blazing Fury 25s Duration -> 20s.
Blazing Fury 3s Recovery -> 0s
Runelock Burn Proc 25% -> 20%.
Stable Runelock Burn Proc 35% -> 20%.
Volatile Runelock Burn Proc 50% -> 30%.
Dragon's Breath 1/Encounter -> 1/Rest.
Blazing Fury 1/Encounter -> 1/Rest.
Serpent's Rage 1/Encounter -> 1/Rest.
Three Bells Through
Custom Cartridges -15% Recovery Time -> -10% Recovery Time
Impactful Chime +15% Damage -> +10%
Pukestabber
Mean Drunk +20% Action Speed + Melee Damage -> +15%
Epic Hangover is now prevented by Drunkard’s Regret
Debauchery Chance 100% -> 33%.
Debauchery 4s Duration -> 3s.
Mad Drunk +30% Action Speed + Melee Damage -> +20%.
Spearcaster
Rune Bolts +1 Accuracy / Arcana -> 0.5
Elemental Bolts +5% Proc Burn/Corrode/Freeze/Shock -> +3%
Elemental Bolts +1 Accuracy / Arcana -> 0.5
Arcane Bolts +1 Accuracy / Arcana -> 0.5
Minor Data Cleanup Pass.
Last Word
Quieting 3s Duration -> 2s.
Final Say 6s Duration -> 3s.
Silence in Death 10s Duration -> 6s.
Resounding Call
Cacophony Duration 12s -> 8s.
Added an ability link for "Thunderous Blows" in Call to Arms.
Khua Hozi
Feather Light +15% Action Speed -> 10%
Glass Walker +20% Action Speed -> 10%.
Razor Sharp - Removed null status effect from Item Mod.
Razor Sharp +25% Damage -> +15%.
Slowing Slice -10% Action Speed -> -5%.
Slowing Slice 45s Duration -> 25s.
Volcanic Heart +25% Burn Proc -> +5%.
A Whale of a Wand
Beasts Imagined 8% Chance -> 5%.
Sea Stories 10% Chance -> 5%.
Fantastic Friends Adult Drakes -> Young Drakes
Tall Tales 10% Chance -> 5.
St. Omaku's Mercy
Heavy Draw -20% Action Speed -> -10%
Heavy Draw +10% Damage -> +5%.
Heavy Draw +1% Damage / Survival -> +0.5%
Decisive Shots -40% Action Speed -> -20%
Decisive Shots +20% Damage -> +10%.
Decisive Shots +2% Damage / Survival -> +0.5%.
Sacrifice of Saints 1/Encounter -> 1/Rest.
Saint's Grace +30% Max Action Speed -> 15%
Galawain's Harry 100% Chance Recovery on Crit -> 50%
Frostseeker
Garland's Tears base damage 3 to 6 -> 3 to 5.
Garland's Tears Freeze Proc +25% -> +10%.
Garland's Rake base damage 5 to 10 -> 4 to 8.
Garland's Rake vs Deflection -> Reflex
Garland's Breath 8s Duration -> 4s.
Garland's Breath vs Deflection -> Reflex
Garland's Breath base damage 15 to 30 -> 15 to 25
Garland's Breath Accuracy Bonus from +5 to +0.
Veilpiercer
Suppressive Shots -20% Beneficial Duration on Hit -> -10%.
Ethereal Arrows +15% Raw Proc -> +10%
Disruptive Arrow 20s Duration -> 8s
Disruptive Arrow vs Reflex -> Deflection
Exorcising +50% Damage to Spirits -> +20%.
Purging Volley 1/Encounter -> 1/Rest
Weightless Draw 100% Chance Recovery on Crit -> 50%
Saru-Sichr
Death Sentence 7 Corrode Damage per Tick -> 3.
Death Sentence 10% Chance to kill on tick -> 5%.
Paralytic 7 Corrode Damage per Tick -> 3.
Paralytic 15% Chance to Paralyze on Tick -> 5%.
Willbreaker
Relentless 45s Duration -> 30s.
Relentless +20% Action Speed -> +10%.
Battered Mind 50% Chance -> 25%
Unavoidable Demise 15% Hit to Crit -> 10%.
Lance of the Midwood Stag
Lord of the Forest +3 PL -> +2.
Wicked Beast
Cry Havoc 2/Rest -> 1/Rest.
Tethered Yet Untamed +20% Damage -> +5%.
Tethered Yet Untamed +8 Deflection -> +4.
Wild Heart +4 PL -> +2 PL.
Wild Heart +25% Damage vs Beast -> +20%.
Magistrate's Cudgel
Judge - Removed "Clear on Combat End" from Mark Applier so this can function in more than one fight.
Wahai Poraga
Reckless Cyclone - No Longer hits the primary target twice.
Street Sweeper
Spring Cleaning -10s Duration Hostile / Beneficial -> -5s
You Can't Be Serious 25% Chance -> 15%.
You Can't Be Serious 40s Duration -> 15s.
Is That a Broom? 33% Chance -> 15%.
Is That a Broom? 30s Duration -> 15s.
Out With the Bad -15s Duration Hostile -> -10s.
Out With the Good -20s Duration Hostile -> -10s.
Chromoprismatic Staff
Soul Charge 10% Staff Damage & Action Speed -> +5%.
Soul Charge 2.5% Action Speed / Metaphysics -> 0.5%.
Soul Charge 1.5% Staff Damage / Metaphysics -> 0.5%
Elemental Induction +25% Damage -> +15%.
Elemental Induction 12s Duration -> 10s.
Enthralled Blights +2 Acid/Electricity/Fire/Frost PL -> +1.
Enthralled Blights +5% Burn/Corrode/Freeze/Shock -> +3%.
Entropy Shield 2% Damage Reduction -> 1%.
Entropy Shield 20s Duration -> 10s.
Entropy Shield 0.3% Damage Reduction / Metaphysics -> 0.1%.
Soul Storm 10% Staff Damage & Action Speed -> 5%.
The Spine of Thicket Green
Purge Decay +25% Vessel Damage -> 20%
Eccea's Arcane Blaster
Elemental Shot: Fire 40% Chance -> 10%.
Elemental Shot: Force 50% Chance -> 20%.
Elemental Shot: Frost 20% Chance -> 5%.
Eccea's Arcane Blaster Magic Bullets effect will never bounce.
Scordeo's Trophy
Critical Shot +20% -> +15%.
Obliterating Crit +50% -> +25%.
Opening Shot -15% Recovery -> -5%.
Opening Barrage -15% Recovery -> -5%.
Opening Blitz -25% Recovery -> -10%.
Penetrating Crit 20% Damage -> +15%.
Penetrating Crit +3 Pen -> +2.
Thundercrack Pistol
Crackling Shots +25% Shock Proc -> 15%
Conductive Blast 2/Rest -> 1/Rest
Charged Field -15% Action Speed -> -10%.
Overload 3s Duration -> 2s.
Storm Rune Shot 2/Rest -> 1/Rest.
Thundercrack Pistol Paralyze on Crit 5s -> 3s
Thundercrack Pistol Pulse Duration 6s -> 4s
Sungrazer
Cometfall +25% Burn Proc -> +15%.
Extinction Event 32 to 38 Base Damage -> 20 to 30.
Impacting 3s Duration -> 2s.
Meteoric 18 to 26 Base Damage -> 12 to 18.
Meteoric 10% Chance -> 5%.
Return Orbit 15% Chance -> 10%.
Sun & Moon
Twin Gods +50% Burn/Frost Proc -> +25%
Lunar Excellence 10% Chance -> 5%.
Solar Excellence 10% Chance -> 5%.
Ball and Chain
Indomitable 25% Chance -> 10%
Irrepressible +100% Damage -> +15%.
Engoliero do Espirs
Soulblade +20% Raw Proc -> +10%.
Eager Blade
Vehemence +4 Accuracy -> +2
Vehemence +8% Action Speed -> 5%.
Bounding Strikes +5 Accuracy -> +0.
Bounding Strikes 10 to 18 Base Damage -> 8 to 15.
Enraptured Blade 15% Chance -> 10%.
Kaul's Retort 25% Chance -> 15%.
Kaul's Stance +15% Damage -> +10%.
Xoti's Sickle
Soul Reaper +1% Damage / Religion -> 0.5%
Urgent Harvest 25% Action Speed -> 15%.
Urgent Harvest 1% Action Speed / Religion -> 0.5%
Urgent Harvest 30s Duration -> 10s.
Finality and Urgent Harvest are now mutually exclusive.
Acolyte's Frostbite
Freezing Lash +25% Freeze Proc -> 15%.
Freezing Bite 25% Freeze Proc -> 15%.
Freezing Bite 25% Chance -> 10%.
Freezing Gust 25% Freeze Proc -> 15%
Freezing Gust 100% Chance -> 25%
Vengeful Cold 100% Chance -> 25%
Vion-ceth
Wood Splitter +30% Damage vs Plants -> +20%.
Feller +45% Damage vs Plants -> +20%.
Grove Step 50% Health Condition -> 75%
Wood Bane +100% Damage vs Plants -> + 30%.
Aamina's Legacy
Massuk Arrows +20% Crush Proc -> +15%.
Precision Impact 10% Chance -> 5%.
Precision Impact Dwarf 15% Chance -> 10%.
Precision Impact 8s Duration -> 6s.
Drake's Legacy 15% Slash Proc -> 5%.
Ongitok Angunisag corrected mod effect names
Ongitok Angunisag 10% Chance -> 5%.
Ongitok Angunisag Dwarf 15% Chance -> 10%.
Ongitok Angunisag 8s Duration -> 6s.
Slayer of Beasts 25% Damage vs Beasts -> 10%.
Warning of Blue Water 2/Rest -> 1/Rest
Effort
Maiming 20% Damage -> 15%.
Valiant Demise complete data refactor
Valiant Demise 60s Duration -> 20s. (This effect was actually infinite and entirely permanent, but was stating 60s)
Valiant Demise 2.5m -> 1.5m.
Valiant Demise No longer attacks only those hostile to the player, but instead checks vs the wielder of the weapon
Determined Demise & Inspiring Demise no longer check the health of the weapon, but now check the owner.
Distraho
Red Tear 20 base Heal -> 35
Red Quickening 25 base Heal -> 35
Sanguine Great Sword
Weeping Wounds 12s Duration -> 6s
Voidwheel
Necrotic Blade 20% Chance Necrotic Lance -> 15%.
Necrotic Heart 30% Chance Necrotic Lance -> 25%.
Necrotic Heart -6 Corrode Armor -> -3.
Necrotic Heart 15% Corrode Proc -> 10%.
Soul Drinker 15% Raw Proc -> 10%.
Soul Drinker 20% Damage Self -> 10%.
Soul Drinker 25 Health on Kill -> 15.
Whispers of the Endless Paths
Heavy Blade 20% Crush Proc -> 15%.
Two-hander - Cone attack is now set to Hostile only.
Offensive Parry +5 Deflection -> +4.
Offensive Parry 12 to 14 Base Damage -> 8 to 12.
Spinning Assault 2/Encounter -> 1/Encounter.
Kapana Taga
Kapana Taga is now a club.
Razor Bladed Bludgeon 10% Raw Proc -> 5%.
Staggering Force 20% Chance -> 10%.
Champion's Relic 5% Damage / Engaged Target -> 3%.
Lone Champion +5 Deflection -> +4.
Hel Beckoning
Tainted Blade 3% Corrode Proc / Stack -> 2%.
Corrupted Blade 3% / Stack -> 2%.
Corrupted Blade 20 Max Stacks -> 15.
Corrupted Blade removed hidden 50% Chance to Apply data error.
Duskfall
Feather Light +15% Action Speed -> 10%.
Drawing Cut +30 Accuracy -> 15.
Drawing Cut +25% Damage -> 10%.
Drawing Parry +20 Deflection -> +15.
Drawing Parry 15s Duration -> 8s.
Drawing Parry - Removed erroneous hidden "Threatened By >= 1" requirement for Drawing Parry to activate.
Flesh Seeking 50% Miss to Graze -> 25%.
Heart Seeking +20% Crit Damage -> 10%.
Griffin's Blade
Loyal Companion 15s Duration -> 12s.
Loyal Companion - Now Checks owner health rather than weapon health.
Howling Blade 100% Chance -> 50%
Hound's Speed +15% Action Speed -> +10%.
Gladiator Sword
Skrim +15% Melee Damage -> +10%
Watcher's Blade
Soul Severing +15% Raw Proc -> 10%.
Soul Shredding +25% Raw Proc -> 20%.
Whispers of Yenwood
Soul Cutter +25% Damage vs Spirits -> +20%.
Unfailing 50% Miss to Graze -> 25%.
Unfailing 25% Graze to Hit -> 10%.
Unfaltering only applies on Crits during combat
Unfaltering 5 Max Stack -> 4.
Whetted +15% Crit Damage -> +10%.
Rust's Poignard
Bring Low 7s Duration -> 6s.
Coup de Grace +100% Damage -> +35%.
Shank +8.5% Action Speed / Stack -> +3%.
Twist the Knife - DoT Game Data was deleted, recreated this and set it up properly.
Twist the Knife 6 Damage -> 5.
Twist the Knife 12s -> 9s.
Unseen Killer 2/Rest -> 1/Rest.
Azure Blade
Cloak and Dagger 4 allies -> 3.
Cloak and Dagger 4m -> 2m.
Wrong Place, Wrong Time 50% Chance -> 25%.
Modwyr
Eager Lover 15 Max Stacks -> 10.
Stalker's Patience
Ambushing +1% Damage / Stealth -> +0.5%
Hamstringing 25% Chance -> 10%.
Mercy Strike 33% Chance -> 20%.
Mortal Wounds 20% Damage over time -> 15%.
Standoff 2/Rest -> 1/Rest.
Watershaper's Focus
Brackish Arc 12s -> 8s.
Brackish Arc +15% Corrode Proc -> +10%.
Ondra's Wrath +2 Water / Frost PL -> +1.
Ondra's Wrath 15% Chance -> 5%.
Rod of the Deep Hunter
Crushing Depths +5% Recovery Time -> 3%.
Amira's Wing
Forceful Gusts 15% Chance -> 5%.
Hylea's Embrace +20% Healing -> +10%.
Master of Gales +2 PL -> +1 PL.
Hylean Squall 1/Encounter -> 1/Rest.
Aldris Blade of Captain Crow
Storm Blade +15% Shock Proc -> 10%
Corvid's Bounty +10 Health on Crit -> +8.
Squid's Grasp
Attempted Parley +30% Action Speed -> +20%.
Cirono's Mercy 1/Encounter -> 1/Rest.
Rannig's Wrath
Flurry +15% Action Speed -> 10%.
Flanking +25% Damage -> 10%.
Insistence +20% Chance -> 10%.
Redoublement +2 Penetration -> +1.
Retreat 10s Duration -> 5s.
Tuotilo's Palm
Balanced Shield custom strings
Outward Spikes custom strings
Mohora Tanga
Harpooning - Remove Survival Skill Scaling from Penetration
Harpooning +10% Damage -> +5% Damage.
Harpooning +1% Damage / Survival -> +0.25%
Gaff 2/Rest -> 1/Rest.
Heave-to 2/Rest -> 1/Rest.
Mince-to 2/Rest -> 1/Rest.
Mince-to 25s Duration -> 10s.
Mince-to +50% Attack Speed -> +30%.
Tarn's Respite
Cold Steel +20% Freeze Proc -> +15%.
Deep Freeze -2% Action Speed / Stack -> -1%.
Scordeo's Edge
Highwayman (extra value set for token)
Double Strike 10% Chance -> 5%.
Blade Cascade 10% Chance -> 5%.
Blade Cascade 3s -> 5s.
Tempest 20% Chance -> 10%.
Strategic Shot +4 Accuracy / Stack -> +3.
Grave Calling
Frosted Edge +3% Freeze Proc / Stack -> +2%.
Frozen Edge +3% Freeze Proc / Stack -> 2%.
Frozen Edge 20 Max Stacks -> 15.
Grave Bound 5s Duration -> 3s.
Beza's Toothed Blade
Biting Cuts - Removed Stacking on this effect.
Biting Cuts 30s Duration -> 10s.
First Blood - Removed Stacking on this effect.
First Blood 5% Action Speed -> 10%.
First Blood 30s Duration -> 10s.
First Blood 50% Health Threshold -> 75%.
Rending Cuts 45s Duration -> 10s.
Rending Cuts - Removed Stacking on this effect.
Sasha's Singing Scimitar
Shocking Prelude +1% Action Speed / Chanter Phrase -> 2%.
Shocking Prelude +3% Shock Proc / Chanter Phrase -> 2%.
Refreshing Finale's triggering effect is no longer permanent.
Min's Fortune
Lucky Strike +20% Crit Damage -> +15%.
Amaliorra
Claim the Husk 20s Duration -> 15s.
Claim the Will 25s Duration -> 15s.
The Eye of Wael
Obfuscation 25% Chance -> 10%.
Illusive Spell 10% Chance -> 5%.
Shrouded Strike 25% Chance -> 10%.
The Hundred Visions +3 PL -> +2.
Keybreaker Scepter
Revelation - Removed Attacks Can Bounce
Misotheist 50% Chance -> 20%.
Mundane Shell
Arcane Interference 20% Resist Evocation/Conjuration/Illusion -> 15%.
Apostatism 33% Resist Punishment/Condemnation -> 15%.
Arcane Suppression 30% Resist Evocation/Conjuration/Illusion -> 25%.
Xoti's Latern
Threshing Aura 1% Damage / Religion -> 0.25%.
Light of the Dawnstar 10% Resist -> 5%.
Light of the Dawnstar - Now only affects Hostile Spells.
Light of the Dawnstar 1% Resist / Religion -> 0.25%.
Shimmer Scale
Thermal Ablation +3 Burn Armor -> +2.
Nerian's Ward
Father's Aegis -10% Incoming Damage -> -5%.
Father's Aegis -25% Max Incoming Damage -> -15%.
Lethandria's Devotion
Hardened Crystal -25% Crit Damage -> -15%.
Pale Light - 3 Health / Tick -> 1.
Lustrious Crystal 25% Chance -> 15%.
Nourishing Light 3 Health / Tick -> 1.
Sheltering Light 3 Health / Tick -> 1.
Captivating Crystal 100% Chance -> 50%
Bronlar's Phalanx
Stand Firm +2 Armor -> +1.
Akola's Apex Ward
Hard Counter 25% Chance -> 15%.
Blood Rage +15% Damage -> +10%.
Shark's Frenzy 2/Rest -> 1/Rest.
Shark's Frenzy 30s Duration -> 15s.
Shark Teeth Counter 35% Chance -> 25%.
Shining Bulwark
Defensive Beacon +2 Armor -> +1.
Defensive Beacon 5m -> 2m
Defensive Beacon - No longer clears its bonuses on Combat End.
Captain's Favor 2/Rest -> 1/Rest.
Cadhu Scalth
Soul Smite 1/Encounter -> 1/Rest.
Heavy Shard - Scaling 0.5 / Athletics -> 0.25
Luminous Dissonance 0.9 -> 0.95 Incoming Spell Damage
Luminous Harmony 0.9 -> 0.95 Incoming Damage
Luminous Harmony/Dissonance Scaling -0.005 -> -0.0025 / Metaphysics
Gipon Prudensco
Bravado 30s Duration Fit/Resolute -> 15s.
No Fool, I +2 Deflection / Stack -> +1.
No Fool, I +4 Reflex / Stack -> +2.
Safety at a Distance 10% Resistance against Ranged -> 5%
Cabalist's Gambeson
Arcane Containment -15% Hostile Duration -> -10%.
Arcane Extension +15% Beneficial Duration -> +10%.
Retaliatory Runes 15% Spell Reflect -> 10%.
Sharpshooter's Garb
Return Fire 25% Hit to Crit -> 15%.
Steel Threaded +2 Slash AR -> +1.
Blackened Plate Armor
Cycle of Decay -75% Damage taken Decay/Poison/Disease -> -50%.
Contentment in Pain 60s Duration Mind Inspiration -> 30s.
Life in Death +6 Health (Max) -> +4.
Usher's Beckoning +2 Engagements -> +1.
Magnera's Chain
Blade-Biting +10% Recovery / Stack -> +5%.
Blade Biting 40s Duration -> 20s.
Magnera's Commitment +15 Fort/Will -> +10.
Outlaw's Instincts +15 Refl vs Ranged -> +10.
Outlaw's Instincts +10 Defl vs Ranged -> +5.
The Bloody Links
Feed the Chain +20% Action Speed -> +15%
Patinated Plate
Heavy Rebound 4s Duration Stun -> 3s.
Constant Rebound 40% Chance -> 30%.
Deltro's Cage
Shock Shield 1/Encounter -> 2/Rest.
Iridescent Scale
Burn Refraction -20% Burn Damage Taken -> -15%.
Corrode Refraction -20% Corrode Damage Taken -> -15%.
Freeze Refraction -20% Freeze Damage Taken -> -15%.
Shock Refraction -20% Shock Damage Taken -> -15%.
Saint's War Armor
Rock Solid -15% Crush Damage Taken -> -10%.
Veteran's Scars -15% Slash Damage Taken -> -10%.
Like a Steel Trap - Removed Resolve Resistance.
Miscreant's Leathers
Deft Motion -15% Recovery Time -> -10%.
Chest Guard -20% Crit Damage Taken -> -10%.
Kidney Guard -35% Damage Taken Disengagement/Flanking -> -10%.
"Lucky" mod on Miscreant's Leather now only triggers on hostile attacks.
Aloth's Leather Armor
Known Causality +5 Defenses vs Transmutation/Evocation/Illusion -> +10.
Garari Cuirass
Layered -10% Damage taken from Weapons -> -5%.
Primeval -10% Damage taken from Spells -> 5%.
Rugged Construction - Remove Constitution Resistance.
Treated Scutum 20% Hit to Graze -> 15%.
Fleshmender
Boiled Leather 15% Hit to Graze -> 5%.
Hardened Buckskin -20% Crit Damage Taken -> -10%.
Swift Hunter's Garb
Lithe Motion -15% Recovery Time -> -5%.
Lithe Motion 25% Crit to Hit -> 10%.
Girded Flanks -20% Melee Damage Taken while Flanked -> -15%.
Hunter's Stride +15% Stride -> +5%.
Pale Hide
Cornered Beast +10 Deflection while Flanked -> +8.
Nocturnal Vigor -20% Recovery Time at Night -> -10%.
Reckless Brigandine
Go Not Quietly +10% Action Speed -> +5%.
Go Not Quietly +20% Action Speed / Engaged Target -> +3%.
Into The Breach +1 Armor -> +0.
Into The Breach +3 Max Armor by Health -> +2.
Into The Breach +5% Damage -> +0%.
Into The Breach +50% Max Damage by Health -> +20%.
Seeing Red 12s Duration -> 9s.
Seeing Red 3 Health / 3s -> 1.
Seeing Red 15 Max Health / 3s by Health -> 5.
Nomad's Brigandine
Pull Back -50% Damage taken from Disengagement -> -25%.
Feigned Retreat -60% Damage taken from Disengagement Attacks -> -25%.
Feigned Retreat 50% Reflect Disengagement -> 25%.
Five Sun's Breastplate
Defiant 25% Max Damage Reduction by missing health -> 15%.
Bracciao Rugo 25% Max Damage Done by missing health -> 15%.
Desgraza Brastplate
Defiant 25% Max Damage Reduction by missing health -> 15%.
Recompienza 25% Max Damage Reduction by missing health -> 15%.
Honor Guard Breastplate
Defiant 25% Max Damage Reduction by missing health -> 15%.
Pride of the Ducs +10 All Defenses by missing health -> +8.
Casita Samelia's Legacy
Confrontation +0.5 Deflection / Intimidate -> +0.25.
Scars and Memories 50% Chance to Retaliate -> 25%.
Ardent Will +30 Max Will by Health -> +20.
Furrante's Breastplate
Vigilance +2 Concentration -> +1.
First to the Fight 30s Duration -> 10s.
Intervention 1/Encounter -> 1/Rest.
Love of Life +15% Healing -> +10%.
Vigorious Protector -15% Damage Taken -> -10%.
Devil of Caroc Breastplate
Articulated -20% Recovery Time -> -10%.
Heart of Bronze - Remove Resistance to Dexterity/Might Afflictions
Mechanical Mind - Remove Resistance to Perception/Resolve Afflictions.
Devil's Due +4 Health / 9s -> +2.
Devil's Due 9s Duration -> 6s.
Humility
Enemies' Blades 20% Chance to Resist Slash -> 10%.
Accuser's Spears 20% Chance to Resist Pierce -> 10%.
Persecutor's Blows 20% Chance to Resist Crush -> 10%.
Effigy's Husk
Contempt 50% Chance for Affliction -> 25%.
Contempt 12s Duration -> 10s.
Skaen's Hatred 75% Health Threshold -> 50%.
Spider Silk Robe
Poison Master +3 Poison PL -> +2.
Helm of the Falcon
Falcon's Wings 20% Hit to Graze w/ Ranged -> 15%.
Raptor's Grip -20% Recovery w/ 2H -> -10%.
Blackblade's Hood
Hawk-eye +2 Perception -> +1
Hawk-eye +15% Hit to Crit w/ Ranged -> +5%.
Duelist +25% Action Speed w/ Daggers, Rapiers, Stilettos -> +10%.
Huana Charm Belt
Wayfarer +20% Stride -> +15%.
Girdle of Mortal Protection
Mortal Protection 20% Crit to Hit -> 15%.
Nature's Embrace
All Seasons +3 AR Burn, Freeze -> +2.
Voidward
Soul Barrier -35% Raw Damage Taken -> -25%.
Blackened Core +3 Corrode AR -> +2.
Ring of the Solitary Wanderer
Lone Wolf 12m Range -> 20m.
The Maker's Own Power
Reforge the Flesh 12s Duration -> 6s.
Reforge the Flesh 20 Health / Tick -> 10.
Reforge the Flesh 3s Tick Rate -> 1s.
Shaped by the Hammer +2 Crush AR -> +1.
The Amazing and Truly Incredible Instant Potion Belt
Alchemist's Cache 3 Potions per combat -> 1.
Upright Captain's Belt
Hold Fast +2 Constitution -> +1.
The Undying Burden
Grit -10% Incoming Damage -> 0%.
Grit -30% Max Incoming Damage -10%.
Spellkeeper
Spell Defense +All Defenses except Deflection vs Spells -> +All Defenses vs Spells
Ngati's Girdle
Fathom's Redress 20% Chance when Crit to cast AOE -> 10%.
Wavebreaker +2 Crush Armor -> +1.
Against the Tide +2 Athletics -> +1.
Entonia Signet Ring
Inviolate +3 All Defenses / Engager-> +2.
Ring of the Marksman
Marksmanship +8 Accuracy with Ranged Weapons -> +4.
Ibis
Flame Ward +4 Burn AR -> +3
Halgot's Warmth
Warmth +3 Priest Restoration PL -> +1
Halgot's Warmth Armor from +3 to +2.
Kuaru's Prize
+10% Damage with Spells -> +5%.
Woedica's Strangling Grasp
Twice Burned +3 Burn AR -> +2.
Gatecrashers
Slugger +2 Might -> +1 Might.
Slugger 50% Chance to Prone on Melee Crit -> 15%.
Reeling Blow 2/Rest -> 1/Rest.
Elementalist's Bracers
Spellbind 2/Rest -> 1/Rest.
Gauntlet's of Greater Reliability
Of Greater Reliability 30% Miss to Graze w/ proficient weapons -> 25%.
Boltcatchers
Lightning Wrangler 2/Rest -> 1/Rest.
Shock Repulsion 33% Chance to Reflect Electricity -> 20%.
Storm Blows - Change from w/ Melee vs Deflection -> Melee Weapon.
Storm Blows 100% Chance for shock damage on Crit -> 20%.
Firethrower's Gloves
Spellbending +2 Evocation PL -> +1.
Aegor's Swift Touch
Rapidity +10% Action Speed w/ weapons -> 5%.
Bullet Catch 50% Chance vs Ranged Weapon -> 5%.
Bullet Catch 50% incoming damage vs Ranged Weapon -> 0%.
Fair Favor
Swashbuckling +15% Hit to Crit Chance -> 10%.
Swashbuckling +20% Crit Damage w/ Daggers, Rapiers, Sabres, Stilettos, and Swords -> +10%.
Acina's Tricorn
Shootist -20% Reload Time -> -10%.
Mask of the Grotto Deep
Deadly Acumen +2 Poison PL -> +1.
Shadow Fang 8 Damage /6s for 60s -> 4 Damage.
Shadow Fang 60s Duration -> 30s.
Toxic Coils 2/Rest -> 1/Rest.
Deltro's Cage Helm
Conduit 30s Duration -> 10s.
Death's Maw
Death Runes 30s Duration -> 10s.
Okura's Kettle
Boil Over 33% Chance to Boiling Spray when Crit in Melee -> 10%.
Seasoned Iron +2 Burn AR -> +1.
Heaven's Cacophony
Shout of Hosts 2/Rest -> 1/Rest.
Thaos' Headdress
Mantle of Authority +10 Will Aura vs Mind Aff -> +5.
Conspirator +10% Damage vs Flanked -> +5%.
Serpent Crown
Serpent's Strike -25% Recovery when crit -> -10%.
Serpents Strike 15s Duration -> 5s.
Copperhead's Helm
-20% Damage from Spells -> -10%.
Whitewitch Mastk
Fearful Geometries +2 Illusion PL -> +1.
Gaze and Despair 2/Rest -> 1/Rest.
Footprints of Ahu Taka
Path of Mercy +15% Healing -> +10%.
Rakhan Field Boots
On Sodden Peat +3 Corrode AR -> +2.
Boots of the Stone
Firm Foundation +2 Resolve -> +1.
Shorewalker Sandals
Certain Stride +20% Stride -> +10%.
Boots of the White
Fur Lining +3 Freeze AR -> +2.
Shod for Winter +2 Resolve -> +1.
Nemnok's Cloak
Blessed in Spirit - No longer checks item health, now checks owner.
Built for Pain - No longer checks item health, now checks owner.
Cursed to Endure - No longer checks item health, now checks owner.
Life of Suffering +10% Damage Taken -> +15%.
Mirrorback
Parabolic Weave 20% Chance to reflect spells -> 10%.
Parabolic Weave - Now only reflects Hostile spells.
Visual Refraction +8 Deflection vs Ranged Weapons -> +5.
Rekvu's Scorched Cloak
Bloodfire 20% Healing from Burn Damage Taken -> 10%.
Ragged Cloak
Vestment of Skaen 9 to 15 Raw Retaliate -> 5 to 8.
Ajamuut's Stalking Cloak
Bushwack +15% Damage from Stealth -> +5%.
Bushwack +10 Accuracy from Stealth -> +5 .
Stormturner Cloak
Oilskin +3 AR vs Water -> +0.
Oilskin +7 Max AR vs Water -> +3.
Neither Sleet +1 Freeze AR -> +0.
Neither Sleet +5 Max Freeze AR -> +0.
Nor Storm +1 Shock AR -> +0.
Nor Storm +5 Max Shock AR -> +3.
Mantle of the Seven Bolts
Grounded +3 Shock AR -> +2.
Final Storm +5 Accuracy -> +0.
Ruata's Walking Cloak
Unburdened +20% Stride -> +15%.
Unburdened +1% Stride / Survival -> +0.5%.
Boots of Stability
Surefooted -50% Hostile Dexterity Affliction Duration -> -25%.
Boots of Speed
Moving Target +25 Deflection vs Disengagement -> +15.
The Magnificent Escape Cape
Neither Here Nor There +20 Deflection vs Disengagement -> +10.
The Giftbearer's Cloth
Steward of Memories +1 All Defenses (except Deflection) / History -> +0.5.
Violet Redemption
Rebuttal in Blood - 100% Chance to Recover Instantly when Crit in melee -> 20%.
Pernicious Retribution +3% Melee Damage / Stack (max 5) -> 2%.
Pernicious Retribution +3% Action Speed / Stack (max 5) -> 2%.
Charm of Bones
Lay Unto Slumber - +10 Accuracy vs Vessels -> +5.
Cauldron Shard
Transmuted Iron 33% Chance to convert Acid/Poison to Health -> 20%.
Transmuted Iron 15% Health conversion -> 20%.
Poison Purge 2/Rest -> 1/Rest.
Acid Repulsion +2 Corrode AR -> +1.
Claim and Refusal
Claim +15% Melee Damage -> +10%.
Refusal -10% Incoming Melee Damage -> -10%
Bone Setter's Torc
Anatomist +15% Healing Done -> +10%.
Anatomist +10% Hit to Crit -> +5%.
Baubles of the Fin
Cruelty and Curios +5% Damage -> 3%.
Dragon Pendant
Breath of Flame - All Damage Type DoT -> Burn.
Sisyfos Stone
Futility 35s Duration -> 15s.
Protective Eothasian Charm
Darkest Before Dawn 15s Duration of Heal effect -> 12s.
Darkest Before Dawn -75% Incoming Damage Taken -> -25%.
Strand of Favor
Ward of Favor -15% Hostile Effect Duration -> -10%.
Boon of Favor +15% Beneficial Effect Duration -> +10%.
Heart-Chime Amulet
Nimbus of Death 10% Chance to Destroy -> 5%.
Nimbus of Death can no longer trigger on non-hostiles.
Heartfire 100% Chance to convert Fire Damage to Health -> 20%.
Nature's Shelter -15% Incoming Damage -> -5%.
Water of Life 50% Health from Water Damage -> 20%.
Water of Life 100% Chance to convert Water Damage to Health -> 30%.
Winged Steps +25% Stride -> +10%.
Winged Steps +20 Disengage Deflection -> +15.
Pearlescent Rhomboid Helstone
Shifting Chroma -10% Damage Taken -> -5%.
Shifting Chroma 20% Chance to reflect Spells -> 10%.
Helstone +10% Chance to Reflect Spells -> 10%.
Amulet of Clear Skies
Minor Spellbing: Sunbeam 2/Rest -> 1/Rest.
Rotward Amulet
Rotward 50% Resist Poison, Disease, and Decay -> 15%.
Tears of Saint Makawo
Martyr's Memories +2 Spell AR -> 1.
Martyr's Memories 30s Duration -> 12s.