Passive:
Kumbhakarna will not die when his HP reaches 0, instead, he falls asleep. He wakes up after 8 seconds with 25% health and mana. He will die if gets hit 6 times with basic attacks (+1 for every 5 levels) while he sleeps.
Skill
Kumbhakarna grabs and throws the nearest minion or an enemy God, inflicting damage on the area where they land. While he aims, allied gods may face Kumbhakarna and will be also launched in the direction of motion. Throwing minions deals 50% damage for 50% of the mana cost of throwing gods and causes only 1 sec ability recovery.
Ability type: Ground target
Affects: Allies and Enemies
Damage: Magical
Damage from the cast on Gods: 90,150,220,290,360 (50% of your magic power)
Recovery: 90,85,80,75,70s
Mana Cost: 60,70,80,90,100
Skill
Kumbhakarna produces mighty Yawn, which confuses all enemies in range. If the enemy woke up early from entanglement, they also slowed for 2 seconds. If Kumbhakarna sleeps, radius and duration increased by 50% and he immediately wakes up. Using this ability while Kumbhakarna sleeps, will give this ability 90 seconds recovery.
Ability type: AOE
Affects: Enemies
Damage: Magical
Radius: 25
Slow effect: 40%
Duration: 1,1.5,2,2.5,3s
Recovery: 15s
Mana Cost: 70
Skill
Kumbhakarna moves forward, stopping at the first encountered enemy God and makes a massive melee swing that inflicts damage and knocking enemies into the air.
Ability type: Charge
Affects: Enemies
Damage: Magical
Distance: 20
Damage: 100,200,300,400,500 (50% of your magic power)
Knock up duration: 2,2.5,3,3.5,4s
Recovery: 90,85,80,75,70s
Mana Cost: 90
Skill
Kumbhakarna sleepily runs up ahead. If hits the enemy, he inflicts damage, falls and rotates (or rolls) at a short distance. It deals more damage to enemies from its rotations.
Ability type: Line
Affects: Enemies
Damage: Magical
Distance: 45
Initial damage: 50,85,120,155,190 (25% of your magic power)
Rotations damage: 100,170,240,310,380 (+50% of your magical power)
Recovery: 15s
Mana Cost: 60,65,70,75,80