Lo de Xbalanque es una pasada... Como un solo dios puede hacer la partida en late game.
Todas las quejas de Xbalanque me recuerda a Guan Yu en sus tiempos mozos cuando era support, tank y DPS todo en uno
#1202 y jungler xdd, recuerdo tirarme 1vs5 y salir ganando. Xbalanque no está tan op, es como una vayne solo sirve para late game pero además gastando maná como un condenado. El único nerf que merece es que le pongan un area al ulti, no que sea todo el mapa.
Veo mas op a Thor aún (por el teleport) o a Cupid y Hel desde este parche.
Cambios como era de esperar:
Version 0.1.1267.1
Items
Wards now detect other wards at half the range that they detect players.
Book of Thoth
Price has been increased from 2700 to 3000.
Boots of Celerity
5/10/15% cooldown reduction has been added to these items.
Boots of the Magi
UNIQUE - +21% Speed while in combat / +33% Speed while out of combat (Speed does not stack with other boots).
Chronos’ Pendant
Price has been reduced from 2770 to 2480.
Death’s Toll
Death’s Toll’s Passive is now only giving health on hit as was intended.
Devourer’s Gloves
Price has been reduced from 2400 to 2150.
Fatalis
Removed the bonus physical damage from the passive.
Frostbound Hammer
Fixed rank 2 health scaling issue and adjusted price.
Gauntlet of Thebes
Price has been reduced from 2700 to 2350.
Jotunn’s Wrath
Price has been reduced from 2960 to 2640.
Mark of the Vanguard
This item no longer heals on hit.
Pythagorem’s Piece
Increased the price from 2650 to 2800.
Warrior Tabi
UNIQUE - +21% Speed while in combat / +33% Speed while out of combat (Speed does not stack with other boots).
Witch Stone
Pricing tiering has changed from 670/1200/2200 to 670/1505/2450.
Gods
Anubis
Sorrow
All of Anubis' abilities steal 6 magical protection from the target, increasing with Focus up to 12, for 3 seconds. This can stack up to 3 times.
Mummify
Duration of the stun has been increased to 1.5s, and increases up to 2.5s with Focus.
Hel
Decay (Restoration)
Cooldown has been increased from 8s to 10s.
Magical power scaling has been reduced from 60% to 40%.
Switch Stance
There is now a 2s cooldown on switching stances.
Ra
PASSIVE - Speed of Light
Ra’s passive is now properly affected by Focus.
Sobek
Lurking in the Waters
Cleaned up the description to fit in the space.
Zeus
Lightning Storm
This ability was incorrectly dealing physical damage and is now dealing magical damage.
Version 0.1.1267.2
General Features
All recommended items have been updated, given recent item changes.
Items
Stat purchasing:
The initial cost for each stat has been priced at 300g.
Each purchase still causes the cost to increase by 10% each time.
Stats
+7 Physical Power
+14 Magical Power
+5% Physical Lifesteal
+5% Magical Lifesteal
+7 Physical Protection
+7 Magical Protection
+120 Health
+8 HP5
+150 Mana
+5 MP5
+5% Critical Strike Chance
+7% Attack Speed
+10 Movement Speed
+7 Physical Penetration
+7 Magical Penetration
+4% Cooldown Reduction
+15 Focus
Bracer of Replenishment
Updated the description to correctly show that rank 3 gives +15 HP5.
Creeping Curse
Removed the passive icon from inadvertently appearing.
Eye of Retaliation
This item now properly has the following stats at rank 3:
+50 Physical Power
+12% Physical Lifesteal
Titan’s Bane
Rank 2 of this item now properly grants 22% physical penetration rather than 22.
Gods
Guan Yu
Tranquil Gift
-- Focus contribution has been reduced from 1.6 per Focus to 1.3.
--Cooldown has been increased from 10s to 14s.
Warrior’s Will
--Cooldown has been increased from 10s to 14s.
Hades
Devour Souls
--Focus contribution for healing off of Blighted enemies has been increased from .4 per Focus to .5.
Xbalanque
Darkest of Nights
--Auto skill will now train his ultimate at level 5.
Ymir
Frost Breath
--Base stun duration has been increased from .75/1/1.25/1.5/1.75s to 1.25/1.5/1.75/2/2.25s.
--Focus contribution now increases the stun duration up to 3s instead of 2.75s.
Buen parche de balanceo, había dioses que comprando stats eran imparables. Lo de Guan yu comprando mp5 en early y más tarde Cooldown Reduction y focus no tenía nombre, una curación abusiba desde early para el y su acompañante en lane.
Me queda la duda de como a quedado Hel, porque todas las partidas que he jugado desde el parche es permanban.
Parece que se han puesto las pilas y aun se esperan mas cambios.
Additional balance changes are currently expected to go in soon.
This patch includes the following.
General
Additional UI improvements and bug fixes have been made to the GOD screen.
Several bugs have been fixed in the item store, including one that would prevent players from purchasing the allowed number of consumables in some conditions.
Fixed a condition that could cause a crash in the match-making system. Also made changes so the user interface would handle a crash condition in the match-making system more gracefully.
Fixed a bug in the PLAY screen so that if you are in party and not the leader, when a queue is joined (by the leader), the current selection updates to reflect the chosen queue as expected.
Ranked matches have returned
Stats System
The Stat System has been modified. For each level, you gain one “Stat Point” (up to a max of 20 Stat points). Each time you make a stat purchase, your Stat Points are decremented by one. You cannot purchase Stats if your Stat points are currently at Zero. The # of Stat Points you currently have should be displayed on the “Tab” in the Item Store -- i.e., Stats (4). It is also be displayed prominently inside the Stats Tab.
All stats remain normalized at a base price of 300g, and the price continues to increase by 10% with each additional purchase of the same stat. (Pricing is the same as the release deployed to live on December 27, 2012).
Gods
Cupid
Fields of Love
--This ability properly mesmerizes again.
Hel
Repulse (Inspire)
--Updated the description to properly say +2.5 per Focus for the healing contribution.
Xbalanque
Poison Darts
--Updated the description to properly display the increase in the slow duration per rank of this ability.
Darkest of Nights
--Fixed issue with hitching when activated.
--Addressed stun going off too early. Still need to visually improve timing with last stone locking in.
#1206 Es un nuevo stat que implementaron con la actualización Xbalanque, empiezas con 0 y puedes subirlo comprando items hasta un máximo de 100, sirve segun el Dios con el que estés jugando y sus habilidades, potencia los buff/heal la duración de stun/fear y creo que también te da anti CC (No termino de encontrar una explicación clara al 100%).
En la wiki ponen esto:
New gameplay mechanic introduced in the SMITE Closed Beta Version 0.1.1267.1 that modifies the duration of the buffs/debuffs of god skills (ex.Ymir's Glacial Strike will slow enemies more than 50% with a higher than starting focus stat)Focus modifies all skills in a somewhat similar way.
para el man vs beast que dioses necesito? :/
porcierto, soy yo y me han metido algo en la comida o parece todo mucho mas "cartoon" o dibujo animado? xd
Asi es albetcases, estan como perfilados a loki le queda muy bien pero por ejemplo a ymir fatal ajaj
Si, han metido un efecto cell Shading que queda con ese aspecto de comic. A mi no me gusta, si quieres lo puedes quitar en las opciones de Video, desmarcando ¨Enable Outline Effect" y te queda el juego igual que antes.
Dec 29, 2012: Version 0.1.1272.1
Additional balance changes are currently expected to go in next week.
Items
Rage has been temporarily disabled until an exploit can be fixed.
Many items with Focus have been repriced so as to make Focus more expensive to obtain for some gods/roles.
Hydra’s Lament
--Price increased from 2840 to 2950.
Soul Eater
--Price increased from 2050 to 2350.
Voidblade
--Price increased from 2550 to 2850.
Pythagorem’s Piece
--Price increased from 2800 to 2925.
Void Stone
--Price increased from 2280 to 2575.
Sovereignty
--Price increased from 2530 to 2900.
Breastplate of Valor
--Price increased from 2500 to 2750.
Bracer of Replenishment
--Price increased from 1800 to 2250.
Bulwark of Hope
--Price increased from 2300 to 2525.
Mystical Mark
--Price increased from 2520 to 2850.
Gods
Guan Yu
Tranquil Gift
--Focus conversion for healing has been changed to magical power conversion.
Hades
Devour Souls
--Focus conversion for healing has been changed to magical power conversion.
--Base healing values have been modified for the switch.
Hel
Inspire
--Focus conversion has been changed to magical power conversion.
Ra
Solar Blessing
--Focus conversion for healing has been changed to magical power conversion.
Sobek
Sickening Strike
--Focus conversion for heal has been changed to magical power conversion.
Thor
Tectonic Rift
--The stun duration has been increased:
Old - .6/.7/.8/.9/1s, increasing with Focus up to 1.5s.
New - 1/1.1/1.2/1.3/1.4, increasing with Focus up to 2s.
Berserker Barrage
--Physical power contribution has been increased from 25% to 45%.
Parche del 1 de enero que veo que San no lo ha puesto.
Jan 1, 2013: Version 0.1.1272.2
Version 0.1.1272.2 was released on January 1, 2013.
Items
Mark of the Vanguard
--Removed the HP5 from this item.
Mystical Mark
--Aura damage has been changed from 30 true damage to 40 magical damage.
Gods
Anhur
Shifting Sands
---Slow has been increased:
Old - 2/4/6/8/10%, increasing with Focus up to 20%
New - 10/14/18/22/26%, increasing with Focus up to 35%
Impale
--Base stun duration has been changed:
Old - 1s
New - .9/1/1.1/1.2/1.3s
Arachne
Tangled Web
--Base slow has been increased:
Old - 10/15/20/25/30%
New - 24/28/32/36/40%
--Base lifetime has been changed:
Old - 5s
New - 3/4/5/6/7s
Ares
Bolster Defenses
--Protections have been increased:
Old - 2/4/6/8/10, increasing up to 20.
New - 5/10/15/20/25, increasing up to 40.
Bakasura
Eat Minion
--Healing has been increased:
Old - 35/60/85/110/135, increasing with Focus up to 270
New - 60/95/130/165/200, increasing with Focus up to 360
--Base movement speed buff has been increased:
Old - 5/10/15/20/25%, increasing with Focus up to 35%
New - 10/15/20/25/30%, increasing with Focus up to 45%
Bastet
Pounce
--Base damage has been reduced:
Old - 110/170/230/290/350
New - 80/145/210/275/340
He Bo
Waterspout
--Magical power contribution has been reduced:
Old - 100%
New - 85%
Loki
Assassinate
--Stun duration has increased:
Old - .5s, increasing with Focus up to 1s
New - 1s, increasing with Focus up to 1.5s
Sobek
Blessing of the Nile (Passive)
--Buff gained from basic attacks has changed:
Old - +5 protections, increasing with Focus up to +10 and +5 physical power, increasing with Focus up to +15 per stack
New - +5 protections and physical power, increasing with Focus up to +10 per stack
Tail Whip
--Magical power contribution has been reduced:
Old - 50%
New - 40%
Vamana
Sleeping Giant (Passive)
--Physical protection to physical power conversion has been increased:
Old - 5%, increasing with Focus up to 15%.
New - 10%, increasing with Focus up to 15%.
Umbrellarang
--The attack and movement speed slow has been increased:
Old - 15%, increasing with Focus up to 30%
New - 25%, increasing with Focus up to 35%
Xbalanque
--Base attack speed has been reduced from .95 attacks per second to .91 attacks per second.
la Mystical Mark otra vez al baúl. Si van a quitarle el true damage que la bajen de precio al menos.
#1215 pues si, casi obligado construírtelo después de la void stone para aprovechar la penetración mágica, pero a esta también le subieron el precio. Ya no sale rentable buildearte Mystical Mark en todos los casos y en todos los tanques como estaba pasando hasta ahora.
Avance del próximo parche para la semana que viene:
-Se dejarán de poder adquirir las Skins de navidad Baccus “Father Chrishmash” y “Jingle Hel”
-Nueva skin de freya
-Balanceo de items y dioses, (si encuentro los datos edito)
-Nuevo dios revelado: Hercules, Champion of Rome
Hercules, Champion of Rome
Roman, Melee, Tank que escala a fisíco, iniciador unitarget y Browser. Viene a hacerle la competencia a Sobek, ya que tiene un concepto parecido pero en su contrapartida física. Atentos a su ulti, muy espectacular!!
Strength From Pain (Passive)
As Hercules takes damage, he gains 30 (+3 * your level) physical power based on a percentage of his missing health.
Driving Strike
Hercules delivers a mighty strike, driving all enemies back and stunning them for .8/.9/1/1.1/1.2s (+?s per Focus), up to a max of 1.3/1.4/1.5/1.6/1.7s. Anyone hit by the blow takes 80/130/180/230/280 (+? of your physical power) physical damage.
Cost: 60/65/70/75/80 mana.
Cooldown: 14 s.
Earthbreaker
Hercules smashes the ground, sending a shockwave forward that does 95/150/205/260/315 (+? of your physical power) physical damage to all enemies. Enemies at the end of the shockwave are thrown into the air towards Hercules.
Cost: 70/75/80/85/90 mana.
Cooldown: 15 s.
Mitigate Wounds
When Hercules activates this ability, 30/55/80/105/130% (+?% per Focus), up to a max of 80/105/130/155/180%, of the damage taken in the next 4 seconds is returned to him as health over the next 10 seconds.
Cost: 60/65/70/75/80 mana.
Cooldown: 12 s.
Excavate (ulti)
Hercules rips a huge boulder from the ground. Throwing the boulder does 200/?/?/?/? (+? of your physical power) physical damage and knocks back all enemies where the boulder lands. The boulder continues rolling, doing 50% damage to all enemies in its path. Subsequent hits on the same enemy deal 50% less damage per hit.
Cost: 100/?/?/?/? mana.
Cooldown: 90 s.
Os dejo el streaming de su avance (empieza en el min 7), también se puede ver la nueva skin de Freya. http://es-es.twitch.tv/smitegame/b/354002329
alguien sabe como va el respawn del dominion? muero a lvl 6 y 60 segundos de respwn, luego lvl 20, 2 segundos, es random?
#1218 El spawn tanto en arena como en domination va por "oleadas", así que nace todo el equipo a la vez, lo cual es un disparate a todas luces porque con mala suerte puede pegarse todo tu equipo en espera o el vuestro eliminar al contrario para que justo acaben de salir sin ningún tipo de penalización. Es un disparate.
Parche en el servidor Público PTS.
"We are hoping to have a new version on the PTS servers within the next 24 hours. I will announce when ready.
For information on how to install the PTS client, see this thread: http://forum.hirezstudios.com/phpbb/viewtopic.php?f=346&t=97300
Below are the main items ready for testing:
General
The Mode of the Day is now available to all players, whether or not you own the gods required by the mode (featured gods will be available to play for everyone).
Ranked Conquest Matches are now restricted to Level 30 players only.
A new icon on the PLAY screen now indicates which gamemodes are eligible for a first win of the day bonus.
While in a match, the name of the god you are playing will be displayed next to your in-game name in chat.
Further improvements and fixes have been implemented for the GODS screen.
Solo practice now starts at Level 3 and spools gold at the same rate as Arena.
The in-game web browser has had a technical upgrade. It should load some web pages faster now.
Fixed a bug in the Item Store in which the wrong recommended items would be displayed in some circumstances.
Several additional minor bugs have been fixed in the Item Store.
The gold earned from lane minions has been reduced by 1 gold per minion.
Stats
Stats no longer have a gold price and can be acquired for free. You will continue to unlock a “Stat Point” per level, and must “spend” a Stat point in order to purchase a stat.
The amount of stat increase you get from each point spent has been reduced. The new values are:
Physical Stats
+2 Physical Power
+2% Attack Speed
+2 Physical Penetration
+1.5% Physical Lifesteal
+1.5% Critical Strike Chance
Magical Stats
+4 Magical Power
+3% Magical Lifesteal
+2 Magical Penetration
+60 Mana
+2 MP5
+1% Cooldown Reduction
+2 Focus
Defense Stats
+3 Physical Protection
+3 Magical Protection
+50 Health
+3 HP5
+3 Movement Speed
Fixed a bug in which unspent stat points were being lost on disconnect/reconnect.
Modified the Item Store UI to better highlight when you have stat points available to spend.
Max groundspeed has increased from 600 to 1000.
Items
Aegis Amulet
Cooldown has been increased from 90s to 120s.
Rage
Reintroduced into the game.
The Executioner
Now acts of total armor instead of base armor.
Gods
Bastet
Razor Claws
Physical power contribution has been decreased from 35% to 25%.
Nine Tails
Focus scaling now appropriately functions on all ranks of this ability. Previously, ranks 2-5 were lasting a full 3 seconds independent of Focus.
Xbalanque
PASSIVE - Dead of Night
His passive now also grants a kill stack when the enemy is killed while stunned.
Rising Jaguar
Bonus damage against poisoned enemies has been reduced from 50% to 30%.
Darkest of Nights
Enemies are no longer stunned when they respawn during this ultimate."
Stats no longer have a gold price and can be acquired for free. You will continue to unlock a “Stat Point” per level, and must “spend” a Stat point in order to purchase a stat.
Puede estar interesante, go 36 penetration. Por cierto arregla ese link
Soy yo el único que piensa que la comunidad de Smite (ingame) son unos cenutrios? Todos intentando demostrar quien la tiene más grande, y a la que empiezan a perder, echando mierdas al equipo y incluso quedarse en base afk "porque no quieren jugar con un noob team".