Seis meses después de lanzarlo inmerso en una gran polémica por el uso de loot boxes en un juego de un solo jugador, Monolith Productions ha anunciado hoy que eliminará por completo las microtransacciones de La Tierra Media: Sombras de Guerra.
El primer paso será el 8 de mayo, cuando se eliminará la opción de comprar oro con dinero real, así como la de conseguir seguidores orcos con cofres. Los que ya hayan gastado dinero tendrán un tiempo adicional para usarlo, tras lo cual todo su oro será convertido automáticamente a objetos del juego.
Además, Monolith va a actualizar el juego en los próximos meses con varias mejoras en casi todos los aspectos de la campaña, incluyendo un remodelado de la misión en la que se defienden fortalezas contra Sauron, que recibirá nuevos elementos narrativos y se simplificará para que no dure tanto.
We want to thank all of the Middle-earth: Shadow of War players, as we've learned a lot from you. Since we released the game last fall, we've been listening to your feedback and continue to update and improve the experience. With that in mind, we'll be releasing a series of free updates in the coming months to offer current fans and new players the best Shadow of War experience we possibly can.
The core promise of the Nemesis System is the ability to build relationships with your personal allies and enemies in a dynamic open world. While purchasing Orcs in the Market is more immediate and provides additional player options, we have come to realize that providing this choice risked undermining the heart of our game, the Nemesis System. It allows you to miss out on the awesome player stories you would have otherwise created, and it compromises those same stories even if you don't buy anything. Simply being aware that they are available for purchase reduces the immersion in the world and takes away from the challenge of building your personal army and your fortresses. In order to fully restore the core promise of the Nemesis System, we'll be permanently removing Gold, War Chests and the Market from Shadow of War. This means the option to purchase Gold with real-world money and the ability to gain Orc Followers from War Chests will be removed. There will be a specific amount of time given for players to utilize their unused Gold. If players have unused Gold by the end of the time allotted to spend it, any remaining Gold will be converted to in-game items.
Additionally, we'll be updating the Shadow Wars section of the campaign, where players defend their fortresses against Sauron's repeated counter-attacks. This portion of the game will be improved with new narrative elements and streamlined for a more cohesive experience. For players who choose to continue with these on-going fortress defense missions, the Endless Siege update released last November will still be available. We'll also be incorporating many other gameplay improvements that will be detailed in future build notes, including Nemesis System updates, new player skins, skill tree additions, gear system upgrades and progression updates, just to name a few that we're excited about.
Please note that the above updates are free for all Shadow of War owners. The ability to purchase Gold will permanently cease on May 8, 2018. The permanent removal of Gold, War Chests and the Market will take place on July 17, 2018, at the same time as all other updates discussed above.
The entire team here at Monolith appreciates our dedicated fans, and we feel that these improvements will provide all players with the very best Shadow of Wargameplay experience. In the meantime, we'll keep everyone informed throughout the process as we work through the details associated with these changes. We've also posted a FAQ as a reference to provide additional information.
Thank you again for your support.