Umbra es un prometedor título de rol y acción en mundo abierto desarrollado por el estudio independiente SollarFall Games en el que llevan alrededor de 4 años trabajando. Para dar el empujón final al proyecto el estudio necesita del apoyo de los fans a través de Kickstarter, para lo que piden 225.000$.
El juego, según sus responsables, mezclará la magnitud de un mundo abierto al más puro estilo Skyrim, con el sistema de combate de Diablo 3, la ambientación de Diablo 1 y el poderío gráfico de Crysis gracias al uso del CryEngine 3.
Umbra ofrecerá un amplio universo de libre exploración a la vez que un profundo sistema de personalización para el personaje que no incluye limitaciones de clases, escenarios muy destructibles (el entorno es un arma más), housing, una buena trama, crafting etc.
-Open World: Discover the world and enjoy it at your own convenience.
-Exploration and experimentation is rewarded with new powers, attributed accordingly to your play style!
-Free character development - No class limitation. You have three resources: Rage, Stamina and Mana, and they all interact with each other in order to balance gameplay.
-Apocalyptic Form: According to your play style, you will develop special powers for your character, changing their abilities and look. Fierce melee warrior may gain a third arm to equip with a new weapon; a fire caster will have their skin turn into lava and heal from fire. Even wings and horns might appear on your character depending on your actions!
-Tons of Loot: Weapons, Armor, Potions and randomly generated magic effects for more gameplay diversity!
-Semi procedural Weaponry: Blades, pommel and guard details can be randomized for more unique gear in the game!
-Advanced Crafting mini-game: Build your own weapons and armors thanks to a complex and challenging module in Umbra.
-Tons of Destructible environments: From small walls to complete parts of an area. We hope you enjoy it!
-Housing: Create your own house and proudly showcase your special gear!
-Mature story full of secret to discover exploring the world.
-Kythera AI system: The automatic real time navigation adaptation of Kythera adapts to any change in the physics of the world, allowing us to create exciting scene including large portion of levels collapsing or moving and fighting on the back of giant creature, creating never seen before gameplay situation!
-Dungeon challenge (Stretch goal): Transform a special part of your house into a dungeon and challenge other player to survive the onslaught!
-Multiplayer mode (stretch goal): Multiplayer is an ambitious goal we would love to achieve, but it must be done correctly. We plan to have different interesting stretch goal for you that will allow us to build the foundation of the multiplayer. In the best case scenario, we would like to have the following mods: Dungeon Challenge (see above), Co-Op mode, and Competitive Plaver vs Player vs AI.
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