van a hacer un concurso los de uncharted para ganar una edición coleccionista a quien lo descifre,
por si os interesa.
Naughty Gods indeed.
Lo único que no me convence del poblado ese es la saturación de los colores, me saca mucho de la inmersión = (
Por suerte se podrá arreglar en la TV.
Joder como se ve, que maravilla, bendita ND.
Deberían banear al que diga algo de downgrade en este hilo XD
Bastante gameplay inédito:
Key points (probably missed some stuff)
Vehicles react differently depending on terrain.
Rope can be utilised in most gameplay encounters. Has multiple uses.
From the beginning Bruce wanted to get back to figuring out the core gameplay.
Combat designed with Nate's traversal moveset in mind.
Climbing system in UC4 has been completely overhauled. System gives unprecedented level of fine control with full analogue control over both of his hands
Characters traversing with you were scripted in the past games. Now it is very systemic.
Bunch of stuff on AI being smarter with new flanking behaviours and better awareness etc. They have the same traversal abilities as Drake
They really wanted to avoid stop and pop gameplay with the player sticking behind one piece of cover.
A lot of the stealth elements from the Last of Us brought over so the player has more choices in combat. You can break line of sight and sneak past them
Used to be you were in stealth or combat. Now you can be in stealth, they go into investigate when they think they've seen you, then it can go into combat and once they lose you they will go into search.
Melee is far deeper.
Lots of new tools added but in a way that is elegant enough to not explode the game with HUD.
Y por supuesto, ronda de GIFs:
#105 igual es fake, puedes imprimir la portada colarla en la caja de otro juego, asi eres el mas thug life de todo internet
El Sr. Lake dando un buen ejemplo de compañerismo y de saber valorar el buen trabajo de los Naughty Gods. Un /clap para este ilustre.
Pues si, un señor. Remedy también es un estudio que mima sus títulos y trata de llevar la tecnología un paso más allá.
#118 Pues sí, lástima que la prensa especializada (sobretodo la española) no esté al nivel para valorar sus juegos.