#120 Neil y Lake prometieron por twitter dedicarse una copia de sus juegos cuando saliesen. So cuando salga U4 le toca a Neil hacer lo mismo xD
No revelan gran cosa pero spoiler por si acaso.
Uncharted 4: A Thief's End – announced to be the final installment of Nathan Drake's adventures – is now finished and in final code, which means creative director Neil 'Curly Dragon' Druckmann has started getting feedback about what people think of the end of the game:
18 días chicos, ya estamos ahí.
Espero que amazon no me joda, es la primera vez que hago preorder con ellos.
#132 los acaban d expulsar d eurovision, hasta en eso tienen suerte http://www.rtve.es/television/20160422/uer-expulsa-rumania-del-festival-eurovision-2016/1342420.shtml
Nuevo modo de juego en el MP:
If you haven’t played it in Uncharted 2 or Uncharted 3 — for shame. Plunder is a Capture the Flag type game mode but with an Uncharted twist — you can throw the idol (AKA flag)!
Great teamwork is key to winning the match as you’re tasked with finding the idol on the map and bringing it to your home treasure chest. Plunder will be playable on the three maps you’ve seen in the Uncharted 4 Beta and Multiplayer Stress Test — Island, Madagascar City, and Rooftops.
For those familiar with the classic Plunder game type, we’ve made a few updates. In previous Uncharted games, people carrying the idol could not traverse with it; we removed this constraint. Also, Plunder has been a five-on-five experience in the past; we changed that to four vs. four. No doubt this may cause shortness of breath for fans of the mode, but worry not! Given the number of mechanics that have been introduced into our multiplayer’s moment-to-moment gameplay, Plunder at four vs. four is perfect and we hope fans that experience this mode at PAX East feel the same.