Así resumen en Digital Foundry el primer año de vida de las nuevas consolas de Microsoft y Sony:
A lack of gameplay innovation on both systems has eclipsed the graphics differential, says Digital Foundry.
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13 juegos en los que hay paridad entre ambas consolas, o diferencias muy pequeñas.
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6 juegos en los que hay pros y contras que hacen que no haya una clara consola ganadora.
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6 títulos en los que hay una diferencia notable de resolución a favor de PS4.
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14 títulos en los que la diferencia de PS4 sobre Xbox One no sólo se reduce a la resolución, sino que que también afecta a otros factores (rendimiento, efectos visuales, detalle de entornos, etc).
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1 título en el que Xbox One presenta una mejora bastante notable sobre PS4.
At this point it's safe to say that PS4's on-paper technical advantage has been proven beyond doubt by the lion's share of a year's worth of releases - but right now that's only in terms of technical metrics, where the relevance to the core experience shifts from one title to the next and often makes little difference to how enjoyable a game actually is to play.
As things stand, both machines have proved the point that they are capable of producing beautiful visuals - now the challenge is to push on with new, innovative games. It'll take time but we've confident that we'll get there: with developers adjusting to the strengths of the new hardware, and last-gen support far less of a concern, hopefully we can see the gameplay revolution to match the impressive visuals the new consoles will continue to deliver.