Champions
Garen, The Might of Demacia
Garen, The Might of Demacia approaches...
Garen is a new melee fighter champion that is intended to be easy to use! His abilities are all only limited by cooldown, with no energy or mana costs.
Perseverance (passive) - Garen gains a large health regeneration boost when he stays out of combat for a few seconds
Decisive Strike - Garen gains a movement speed boost upon activating this ability, and his next melee attack deals increased damage and silences his opponent
Courage - Garen permanently increases his armor and magic resistance every time he kills a minion, and he can activate this ability to take reduced damage from all sources for a few seconds
Judgment - Garen spins his sword rapidly around his body and moves with it, dealing large amounts of physical damage to all enemies within its radius
Demacian Justice (ultimate) - Garen executes Demacian Justice upon an opponent, dealing a large amount of damage with bonus damage for health that an opponent is missing
Alistar
Triumphant Roar
Self heal increased to 60/90/120/150/180 from 50/75/100/125/150
Triumphant Roar now heals surrounding allied units for half of the self heal amount.
Headbutt *
Is no longer castable while immobilized.
Amumu *
Curse of the Sad Mummy
Now stuns all targets within the area of effect, instead of disabling moving and attacking.
Anivia
Fixed the tooltip for Crystallize to no longer display reduced cooldown as a level-up statistic
Fiddlesticks
Darkwind
Silence duration reduced to 1.2 from 1.5
Reduced the number of bounces to 2/4/6/8/10 from 3/5/7/9/11
Increased the missile speed to 1200 from 800.
Crowstorm
Reduced the AP Ratio to 1.75 from 2.
Dread
Fixed the tooltip to show the correct Magic Resist reduction value.
Janna
Howling Gale
No longer tosses H-28G Evolution Turrets into the air.
Jax
Fixed a minor tooltip typo with Empower
Leapstrike
Is no longer castable while immobilized.
Mordekaiser
Fixed a minor tooltip typo with Children of the Grave
Morgana
Dark Binding
Decreased cooldown to 10 seconds from 15 seconds.
Decreased mana cost to 60/75/90/105/120 from 80/100/120/140/160.
Decreased total damage to 80/130/180/240/300 from 90/150/245/315/440.
Decreased duration to 2/2.25/2.5/2.75/3 from 2.5/2.75/3/3.25/3.5.
AP ratio now properly applies across all levels.
Tormented Soil
Now applies a stacking and renewing Magic Resistance debuff of 4/5/6/7/8 to targets in area. Lasts 2 seconds and stacks up to 5 times.
Decreased total damage to 125/200/275/350/425 from 150/225/300/375/425 (actual damage approximately the same/higher with MR debuff included).
Decrease mana cost to 70/90/110/130/150 from 80/100/120/140/160
Increased attack range to 400 from 350.
Increased attack speed per level to 1.4% from 1.25%.
Increased attack damage per level to 3.5 from 2.8.
Nunu
Base Magic Resist increased to 30 from 25.
Consume
Heal Amount Increased to 125/200/275/350/425
Mana cost reduced to 60 from 80 at all ranks.
Cooldown reduced to 30/26/22/18/14 from 35/30/25/20/15.
Ice Blast
Slow effect now scales with level to 40/45/50/55/60 from 50/50/50/50/50.
Bloodboil
Movement Speed Increase reduced to 11/12/13/14/15 from 10/12.5/15/17.5/20.
Reduced the duration to 15 from 40. (Duration is being increased to 20 for live.)
Reduced the cooldown to 15 from 20.
If Bloodboil is casted on an ally target, Nunu now also gains the affect of Bloodboil.
Absolute Zero
Mana cost reduced to be 150/150/150 from 150/225/300.
Visionary
Now requires 7 hits to activate down from 8.
Pantheon
Fixed a minor tooltip typo with Heartseeker
Aegis of Zeonia *
Is no longer castable while Immobilized.
Poppy
Heroic Charge *
Is no longer castable while immobilized.
Ryze
Rune Prison *
Rune Prison no longer prevents the target from attacking, and only immobilizes.
Shen
Vorpal Blade
Damage changed to 50/95/140/185/230, from 60/100/140/180/220
AP Ratio increased to 0.65 from 0.6
Feint
Energy cost changed to 45, from 60/55/50/45/40
Cooldown increased to 9/8/7/6/5, from 3.
Feint now always lasts the full 2 seconds.
Feint blocks 40/80/120/160/200 damage from all non-turret damage sources.
Shadow Dash
Energy cost decreased to 110/105/100/95/90 from 120/115/110/105/100.
Cooldown increased to 10 seconds, from 9.
Stand United
Shield amount changed to 350/600/850, from 400/600/800.
No longer refunds cooldown when interrupted.
Sion
Base movement speed increased to 315 from 310.
Feel No Pain
Block percentage increased to 40% from 20%
Cryptic Gaze
Mana cost reduced to 100 at all ranks from 120.
Soraka
Wish
Cooldown changed to 100/90/80 from 120/90/60.
Taric
Imbue
Reduced the cooldown of Imbue to 16/15/14/13/12 from 20/19/18/17/16.
Increased the base heal amount to 100/150/200/250/300 from 70/120/170/220/270.
Dazzle
Fixed a bug that was incorrectly calculating minimum damage.
Radiance
Radiance no longer heals surrounding allied units.
Reduced the upkeep mana increment to 5/10/15 from 10/15/20.
Increased the startup mana cost to 20 from 10.
Tristana
Rocket Jump *
Is no longer castable while immobilized.
Tryndamere
Battle Fury
Increased the amount of Critical Strike Chance per 10% health missing to 4.5% from 3%
Blood Lust
Reduced the cooldown of the active to 18/16/14/12/10 from 20/18/16/14/12.
Spinning Slash *
Is no longer castable while immobilized.
Warwick
Hunter's Call
This ability has been adjusted to work on nearby allied champions instead of globally.
Infinite Duress
Fixed a bug where Warwick would sometimes stay stunned even if his opponent broke out of the effect.
Items
Executioner's Calling
Active ability changed to a target spell that inflicts the target with Grievous Wound for 7 seconds, causing 50% reduced healing and regeneration. 40 second cooldown.
New Item: Youmuu's Ghostblade
+30 Attack Damage +15% Critical Chance
UNIQUE Passive: +20 Armor Penetration 15% Cooldown Reduction
UNIQUE Active: You gain +20% movespeed and +50% attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. 60 second cooldown.
New Item: Randuin's Omen
+300 Health +90 Armor + 25 Health Regen per 5 Sec.
UNIQUE Passive: 15% Cooldown Reduction
UNIQUE Passive: 20% chance to reduce physical attackers movement / attack speed by 35% for 2 seconds.
UNIQUE Active: Slows movement speed and attack speed of surrounding units by 35% for 1 second + 0.5 seconds for each 100 Armor and Magic Resist. 60 second cooldown.
Summoner Spells
Fortify will now affect all allied towers, not just the forward most towers in a lane.
Teleport will now allow you to travel to all allied towers, not just the forward most towers in a lane.
Rally
Rally no longer heals surrounding allied units.
Rally cooldown reduced to 270 from 360.
General
New secondary assist system added. Champions may now gain assists on kills if they contributed to the battle via active abilities but did not deal damage (i.e. slowed an opponent with Wither, hasted the ally who got the kill with Time Warp, etc.). In addition, assists should now be properly granted if you debuffed an enemy but they were immune to the damage (Teemo mushroom slowing an invulnerable Kayle). Certain effects like blind, reveal, and attack speed slows will not grant assists.