For this patch, we’re mainly focusing on bug fixes, as well as some more buffs to several champions. The reason we went for this focus was to prepare for the upcoming patch, in which we’re preparing some interesting solutions to damage-vs-defense, counters to tank-stacked teams, and other larger balance changes.
We added an extra maximum Yordle Snap Trap to Caitlyn, which will improve her team utility presence, along with an attack speed boost to give her a little more ability to scale into late-game damage.
Garen’s movement speed was increased to 320, and gave a massive early game increase to the damage reduction on Courage. This ability needs to be more reliable in the laning phase to allow Garen to close and be effective. Doubling the rank 1 value should be a big help in this regard.
Galio’s ultimate has had it range increased by 50, to give it some additional value in more spread out fights. We plan to continue adjusting Galio.
Finally, we’ve changed towers to protect better against unattended minion waves, but less against coordinated pushes. We wanted to avoid lengthening game times, but at the same time want to make it so leaving minion waves unattended isn’t quite so punishing. This change aims to accomplish that.
Español:
- No han hecho mucho, solo cambios de bugs porque en el siguiente parche van a hacer algo gordo relacionado con la penetracion (defensa vs ataque), y van a tocar a los tankes
- Buff a Caytlin, + trampas y + velocidad (Fuck yeah)
- Garen: + velocidad, menos daño de la q
- Subido el rango de la ultimate de Galio (lo van a tocar mas)
- Modificadas las torretas otra vez, mas defensa contra oleadas de minions que vienen solas y menos defensa cuando son pusheadas