Gnar, the Missing Link
Voces
Stats
Health: 430 + 65 per level ( 495 at level 1 )
Armor: 19 + 2.5 per level ( 21.5 at level 1 )
MR: 30 + 0 per level
Health Regen: .5 ( 2.5 per 5 seconds )
Health Regen per second: .1 per level ( .5 per 5 second )
Range: 150
Damage: 45 +3 per level ( 48 at level 1 )
Attack Speed: .625 + 1% per level
Movement Speed: 325
Ability Icons
Pasiva
Q
W
E
R
Kit
Passive - Rage Gene
Gnar generates Fury while in combat and whenever he attacks. At max Fury his next ability will cause him to transform, modifying his abilities and stats for 15 seconds.
[* Note: If Gnar doesn't do anything, he'll transform anyway after 4 seconds of reaching 100 fury. ]
Small Gnar:
+10 movement speed at level one and +1 per level until level 10 then +2 per level,
+250 range at level 1 and 6 per level
+5% attack speed per level
Big Gnar:
+70 HP at level 1 and +30 per level
Armor / MR +2 per level
+3 Health regen per 5 seconds per level,
+6 base attack damage at level one and 2 per level
Q - Boomerang Throw / Boulder Toss
20/17.5/15/12.5/10 sec Cooldown
Range: 1125
Small Gnar: Throws a boomerang that deals 10/45/80/115/150 ( +1.0 Total AD ) physical damage and slows movement speed by 15/20/25/30/35% for 2 seconds before returning towards Gnar. Enemies hit beyond the first take 50% damage.
Big Gnar : Throws a boulder that stops when it hits an enemy, slowing all nearby enemies and dealing 10/50/90/130/170 ( + 1.15 Total AD ) physical damage.
If Gnar catches his boomerang or picks up his boulder its cooldown is reduced by 60%
W - Hyper / Wallop
12/11/10/9/8 sec Cooldown
Small Gnar: Every 3rd attack or spell on the same target deals an additional 25/30/35/40/45 ( +1.0 AP ) + 6/8/10/12/14% of the target's max health as magic damage and grants Gnar 30% [ scales on ult ] movement speed that decays over 3 seconds (Max 70/125/175/225/275 damage vs monsters). Gnar gains Hyper's speed bonus whenever he turns from Big to Small.
Big Gnar : Stuns enemies in an area for 1.25 seconds, dealing 25/50/75/100/125 ( + 1.0 Total AD ) physical damage.
E - Hop / Crunch
18/16.5/15/13.5/12 sec Cooldown
Range: 475
Small Gnar: Leaps to a location, gaining 20/30/40/50/60% attack speed for 3 seconds. If Gnar lands on a unit [ enemy or friendly ] he will bounce off it, traveling further. Deals 20/60/100/140/180 (+ 6% of Gnar's Max Health ) physical damage and slows briefly if the unit landed on was an enemy
Big Gnar : Leaps to a location and deals 20/60/100/140/180 (+ 6% of Gnar's Max Health) physical damage to all nearby enemies on landing. Enemies Gnar lands directly on top of are slowed briefly.
R - GNAR!
120/100/80 sec Cooldown
475 range radius
Small Gnar: Passive: Increases Hyper's Momement Speed bonus to 45/60/75%
Big Gnar : Knocks all nearby enemies in the specified direction [500 units] , dealing 200/300/400 ( .5 bonus AD ) physical damage and slowing them by 60% for 1.5/1.75/2 seconds. Any enemy that hits a wall takes 150% damage and is stunned instead of slowed.
Preview
Dino Gnar - Incompleto
Arcade Miss Fortune - 1350 RP
Riot Kayle - 975 RP
Champions
Elise
Neurotoxin ( Human Q ) range decreased to 550 from 625 [ I'm going to assume it is back to hit box to hit box targeting vs center to center targeting. Need to confirm ]
Kayle
Attack speed per level increased to 2.5% from 2.2%.
Items
Entropy
Active now lists it does damage and slows over 2.5 seconds, up from 2 seconds.