(Copy & paste)
Champions
Akali
* Twin Disciplines (Passive)
o Will now gain 1% spell vamp for every 5 additional attack damage, up from 1% for every 10 additional attack damage.
Anivia
* Flash Frost
o The pass through damage will now break spell shields.
Karthus
* Requiem
o Mana cost reduced to 150/175/200 from 200/300/400
Kennen
* Electrical Surge
o Ability Power ratio increased to 0.55 from 0.45.
* Lightning Rush
o Energy cost reduced to 100 from 110.
o Can no longer be slowed during Lightning Rush.
o Now provides 10/20/30/40/50 Magic Resistance and Armor for 4 seconds.
* Slicing Maelstrom
o Ability Power ratio increased to 0.4 from 0.33.
o Number of bolts increased to 6/10/15 from 6/8/10 (still retains the cap of 3 hits per target).
o Removed the cap of applying only 1 Mark of The Storm per target.
Kog'Maw
* Caustic Spittle
o Spell Remade. Now grants:
+ Passive: Increase Attack Speed by 10/15/20/25/30%.
+ Active: Deals 60/110/160/210/260 damage and reduces the target's armor by 5/10/15/20/25 for 4 seconds.'
* Bio-Arcane Barrage
o Cooldown reduced to 15 from 20.
o AP ratio removed.
* Void Ooze
o Cooldown reduced to 12 from 13.
* Living Artillery
o Now has a 0.5 AD ratio in addition to the AP ratio.
Malphite
* Seismic Shard
o Reduced the cooldown to 10 seconds from 12 seconds.
o Reduced the duration of the slow to 4 seconds from 5 seconds.
o Reduced the mana cost to 70/75/80/85/90 from 80/90/100/110/120.
* Brutal Strikes
o Changed the active effect to increase Malphite's armor and damage by 20/25/30/35/40% instead of increasing his damage by 30/40/50/60/70%.
o Reduced the cooldown to 16 seconds from 20 seconds.
o Fixed a bug where the cleave percent would double dip on bonus attack damage.
o Increased the passive cleave percent to 30/38/46/54/62% from 30/35/40/45/50%.
o The cleave passive will no longer proc while hitting towers.
* Ground Slam
o Reduced the mana cost at all ranks to 60 from 60/70/80/90/100.
o Updated the tooltip to display how much bonus damage Ground Slam gains from armor.
* Unstoppable Force
o Malphite should no longer be subject to CC's while charging with his ultimate.
* Granite Shield
o The shield now recharges after 8 seconds instead of 10 seconds.
o The shield will now automatically restore to full after 8 seconds of not being hit. Previously it would not replenish until a new shield activated.
o Fixed a bug where the particle would not appear for a second after the shield activated.
o Fixed a bug where the shield strength would not update after buying a health item until a new shield activated.
* Updated his recommended items.
Nidalee
* Fixed a typo in Javelin Toss.
Nunu
* Base attack speed increased to .613 from .558. (This will increase his attack speed scaling as well.)
[edit] Pantheon
* Fixed a typo in the lore.
Poppy
* Devastating Blow is now undodgeable.
Nasus
* Siphoning Strike is now undodgeable.
Shaco
* Deceive
o Stealth duration decreased to 4 seconds from 4.5 seconds.
Shen
* Feint
o Increased duration to 2.5 seconds from 1.5 seconds.
* Stand United
o No longer shields Shen.
Soraka
* Starcall
o Mana cost reduced to 32/44/56/68/80 from 42/54/66/78/90
* Astral Blessing
o Mana cost increased to 90/110/130/150/170 from 80/100/120/140/160
* Infuse
o Changed to infuse half value to the target, and half value to self. (Double value on self cast).
Vladimir
* Transfusion
o Cast range decreased to 600 from 650.
* Tides of Blood
o Self Buff (Ramping cost/damage/healing) duration increased to 10 from 8.
o Cast range increased to 620 from 570.
NOTE: PTR has not patched yet. These notes are being posted early for tester visibility (So you can plan what you want to test for the PTR event).