Janna
Q
W - Movement speed passive now has a % AP Ratio
W - Damage AP ratio reduced to .5 from .6
W- Active slow now has a % AP ratio
E - Shield now has a AP ratio to increase the bonus damage
R -
Leona
W - armor and magic resist bonus lowered to 25/35/45/55/65 from 30/40/50/60/70
W - Now has an AP ratio to increase armor
W - Now has an AP ratio to increase magic resist
Lulu
Q - Minimum slow % now has an AP ratio
W - now grants 30 movement speed down from 35
W - now has an AP ratio to increase the movement speed %
E - Shield AP ratio increased to .7 from .6
E - Damage reduced to .5 from .6
R - Health bonus lowered to 250/375/500 from 300/450/600
Nami
Q - Aqua Prison AP ratio reduced to .5 from .65
W - Instead of flat 15% reduction each bounce now has an AP ratio scaling
E - Now has an AP ratio to increase slow percentage
R - AP ratio reduced to .6 from .7
Sona
Q - AP ratio reduced to .5 from .7
W - Base heal reduced to 40/55/70/85/100 from 40/60/80/100/120
E - Base movespeed increase lowered to 4/6/8/10/12 from 6/8/10/12/4
E - Movespeed increase now has an AP ratio to increase the %
E - Power Chord slow now has an AP ratio to increase slow %
R - AP ratio reduced to .4 from .8
Soraka
Passive - New: "Soraka's health and mana restoring abilities are 1% more powerful for each 2% health or mana the target is missing."
Q - Damage increased to 60/95/130/165/200 from 65/85/110/135/160.
Q - Magic reduction now 6 (+ AP Ratio) from 8/9/10/11/12
Q - New Effect - If Starcall hits at least one neemy champion, Astral Blessing's cooldown is reducecd by 5/6.3/7.5/8.8/10% ( will check in game )
Q - Mana cost changed to 30/40/50/60/70 from 20/35/50/65/80
E - Mana restore chnaged to 20/40/60/80/100 plus 5% of Soraka's Max Mana from 40/80/120/160/200
E - Magic damage now deals 40/70/100/130/160 ( +.4 AP ) magic damage plus 5% of Soraka's Maximum mana from 50/100/150/200/250 ( .6 AP )
R - Heal reduced to 150/250/350 (.55 AP) from 200/320/440 ( .7 AP )
Taric
Passive - New: "After casting a sepell, Taric's next basic attack deals bonus magic damage based on his Armor and reduces his cooldowns."
Q - Cooldown lowered to 18/17/16/15/14 from 20/19/18/17/16
Q - Base heal AP ratio reduced to .3 from .6
Q - Heal now scales on 5% of Taric's bonus health.
Q - Mana cost reduced to 60/80/100/120/140 from 80/95/110/125/140
Q - Attacks no longer reduce CD
W - damage lowered to 40/80/120/160/200 from 50/90/130/170/210
E - AP ratio reduced to .2 to .4 from .4. to .8
E - Cooldown increased to 18/17/16/15/14 from 14/13/12/11/10
R - Cooldown increased to 75 at all levels from 60
R - Damage AP ratio lowered to .5 from .7
Posibles cambios enfocados a los cambios mencionados para los supports en la s4 :l
Lo de soraka me parece bastante bien, parece que se usara mas, pero a Taric por ejemplo, le nerfean TODO :l