#19864
-"We will spend some time tuning siege mechanics to create a greater sense of risk and a more balanced interaction between competing guilds."
-"A decision was reached to make available some of the most popular cosmetic and companion items through the loyalty system in addition to supply crates. This was seen most recently with the addition of the Sloth Glider. Other coveted items will follow this trend and that’s mostly due to player feedback!"
-"We are shifting priorities to deliver game mechanics that some of the veteran players will recognize like the PvP Arena and Fishing Tournaments. "
-"...review mount and glider normalization to ensure that top tier rewards retain their value. It’s important to us that a reward reflects the level of effort taken to obtain it and we realize that’s not always the case with this category."
-"adding a global trade channel to remove some of the spam from faction chat"
-"ability to ignore or refuse mail from blocked senders"
-"placing a limitation on the number of unbuilt structures a player can maintain simultaneously"
-"Diamond Shores goes live as a contested Aurorian region which means open world PvP will be a component of game play in this zone."
Destaco esos puntos para el que no quiera leerse el tocho completo, en general me parecen todas buenas ideas, aunque eso de mejorar las arenas me asusta un poco, la idea es reforzar el PvP abierto y el comercio por mar/en zonas de guerra, no encerrar a todo el mundo en arenas.