#237 Si, es oficial. Está en los foros oficiales, en donde explican el corte de hoy en el servicio.
Algunos parece que es la 1º vez que jugáis a un MMO...Despues de un monton de años con el WoW Blizzard la caga de vez en cuando con los parches gordos,para Bioware es su 1º MMO...que esperabais enserio
#243 Te llena de orgullo y satisfaccion escribir la palabra "rey". Apuesto a que cada tecleo de cada letra de la palabra te ha producido un orgasmo solo de pensar en ese juego que te pone tan cachondo.
Joder tio, eres demasiado guay, y juegas a juegos demasiado guays, como molas.
Toma esta base para que la escuches mientras posteas, to duroh ahi
#249 Me reia de tu fanboyismo, no del wow.
Los MMO's necesitan cierto "apoyo" en un principio, obviamente también preocupación y curro por parte de la empresa, quejarnos de todos los mmo's y dejar de jugar al primer mes solo sirve para que haya menos inversiones en este tipo de juegos por temor al fracaso y que sean peores.
#246 de verdad. que esperas de un producto que sale en estas condiciones.nosotros no somos una ong somos clientes y por mi parte si me venden una burra por un caballo me jode y los envio a tomar por culo.
#248 igual si todos mandaramos a tomar por sako a empresas que sacan productos sin terminar la sigiuiente que sacara algo nuevo tendria mucho mas cuidado.tambien se puede ver asi no?
#247 Pues bien no juegues mas y cuando no saquen mmos por que nadie les da una oportunidad y lleves 14 años al wow te acordaras de ello.
No, si yo pienso parecido a ti salvo que yo lo dejo por que me aburro solo en un server guiri y no me voy a subir a 50 otro personaje.
#247 tambien pero aqui puede llegar un momento que nadie quiera invertir su dinero en un proyecto cuando anteriores han tenido una suerte pareja.
#244 A falta de argumentos bueno es que sueltes tonterias
#244
Si, soy super fanboy por eso solo jugue Burning Crusade y wrath of the lich king (dejandolo a la mitad) porque me aburria.
Que tu tienes otra opinion? Pues vale, disfruta del juego igual que yo lo disfruto pero ademas criticándolo que para eso pago.
Sobre el exploit de Ilum, ya han empezado a aparecer casos sobre las medidas aplicadas a los exploiters. En concreto ya le han bajado de rank a más de uno por pasarse de listo.
Comunicado sobre Ilum:
After Game Update 1.1 went live, we discovered that the Open World PvP area on Ilum was not working as our PvP design team intended. As many of you know, large groups of players began capturing the Ilum control points, then 'camping' at the enemy's base. This led to a very frustrating experience for a number of players who were unable to leave their base and fight back against their attackers. It was not a fair gameplay experience. In addition, some players on the attacking side gained more Valor points than designed for the time they spent in PvP.
The amount of Valor granted from these activities was significantly more than intended and we are now carefully investigating players who were on Ilum during this period, and present at some of these 'camping' events. I can reassure you that those who were involved and who gained an unfair advantage over other players inappropriately will be carefully reviewed and action will be taken to restore game balance. This could include Valor adjustments or account actions in accordance with the severity of the issue.
We have made the decision not to enact a mass 'rollback' of Valor points for all players in the game, or even on Ilum. This would unfairly penalize some players who may not have been present during this event. Rest assured though, anyone and everyone who is found to have exploited the situation to an unreasonable degree will be investigated and actions taken as needed. Our in-game metrics are able to give us precise details on where players were, what they were doing and what rewards they gained.
We take any sort of situation where one group of players gains an unexpected or unintended advantage over other players very seriously and will act to ensure that all players can have a fair and fun game experience.
Thanks for your patience while we worked to resolve this issue. Our team worked diligently to get a patch ready to address this and other issues, and we're already seeing the results in improved battles on Ilum. As always we welcome your feedback and will continue to improve moving forward!
Jeff Hickman,
Executive Producer – Live Services
#259 Our in-game metrics are able to give us precise details on where players were, what they were doing and what rewards they gained.
No se lo creen ni ellos.
Hablando de todo un poco, menudo nerf que se comen opeartives y scoundrels en el 1.1.1 no? XD
#263 nono, pero joder, no tocan a los sorcerer :/ XD
#263 Pero over de overbuking porque en cada wz hay 12 sorcerers/consular XDDD
EDIT: Ilustro con el overbuking xD
Fixed a bug that could cause the Global Cooldown to appear as if it has been cancelled when it is actually still in effect, resulting in a feeling of unresponsiveness to input.
Corrected an issue that could cause an ability icon to appear usable but be unresponsive to clicks or keypresses for several seconds.
Players revived by other players, including by in-combat revival abilities, now revive with 25% of maximum health.
lo mejor del parche
#262 un buen berreo si, necesario según unos, injusto según otros, yo con los primeros. Según la teoría de muchos esta clase ya no vale para nada ya que su burst antes de la 1.1.1 era lo único que tenia la clase, a ver cuantos alters y mains son borrados en el enrage.
#267
Imperial Agent
Operative
Acid Blade: Now provides 30% armor penetration while active.
Jarring Strike: This ability now knocks the target down for 1.5 seconds.
Hidden Strike: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.