Patch 2.4.2

Q

World of Warcraft PTR Patch 2.4.2

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com...patchnotes.html

Hunter

  • Dire Ravens in Blade’s Edge Mountains now tameable.
  • Tamed Drywallow Snappers now will know Bite 5 (instead of Claw 5.)

Mages

  • Talent: Improved Blink (Arcane) now reduces chance to be hit by 13/25% and the duration of Rank 1 has been increased to 4 seconds.
  • Completing the quest “Arcane Refreshment” will now properly teach the spell Conjure Water (Rank 7).

PvP

  • Arenas
    o If a character’s personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating.
    o If the average personal rating of the players queuing for a game is more than 150 points below the team’s rating, the team will be queued against an opponent matching or similar to the average personal rating.

Professions

  • All 23-hour profession cooldowns are now 20-hour cooldowns.
  • All 4-day cooldowns are now 3 days, 20 hours.
  • Enchanting
    o Removed the cooldown from Void Shatter.
    o Void Shatter recipe now correctly requires 375 enchanting.
  • Engineering
    o The Engineering supply item Delicate Copper Wire will now properly fit into engineering bags.
  • Jewelcrafting
    o Brilliant Glass no longer requires a forge.
    o Brilliant Glass now has a small chance to make an epic gem.
    o Quick Dawnstone, Reckless Noble Topaz, Forceful Talasite are now all available at the Quel’danas gem vendor.
  • Leatherworking
    o Completing the quest “The Journey Has Just Begun” will now properly teach how to make an Onyxia Scale Cloak.
    o Greatly reduced the reagent cost for Glove Reinforcements. Also reduced the skill gain range slightly.

Quests

  • The categories for the quests “Wanted: Sisters of Torment” and “Wanted: The Signet Ring of Prince Kael’thas” have been fixed to now properly read as Magister’s Terrace.
  • The Shadowy Disguise will no longer be applied to druids while they are in Moonkin or Tree of Life form for the quests “Who Are They?”
  • Jailor Eston and Jailor Marlgen for the quest “The Rescue” should now respawn more frequently.

Dungeons and Raids

  • Black Temple
    o Illidan will no longer despawn if a raid group wipes during his death speech.
  • Karazhan
    o Nightbane’s Charred Earth ability will now properly deal Fire damage.
  • Magister’s Terrace
    o Vexallus is no longer immune to taunt on Normal difficulty.
    o Kael’thas is no longer immune to taunt on Normal difficulty.
    o Wretched Skulkers, Wretched Husks, and Wretched Bruisers will now reset properly.
    o Sunblade Imps will now reset properly.
    o The doors in Heroic Magister’s Terrace will no longer respawn after a soft reset if a boss has already been killed.
  • Sunwell Plateau
    o Hellfire will no longer remove Dark Touched in the Eredar Twins encounter.
  • Tempest Keep: The Eye
    o Void Reaver’s Arcane orbs now generate combat log entries.

Items

  • Arcane Charges now deal arcane damage.
  • Abilities and trinkets that trigger after killing an opponent that gives experience or honor will no longer activate after killing mobs during bombing quests.
  • Battlecast’s Garb should now properly grant pushback resistance in addition to interrupt resistance.
  • Borderland Fortress Grips have had their stats updated.
  • Botanist’s Gloves of Growth have had their texture corrected.
  • Bow of Searing Arrows and Red Whelp Gloves will no longer break crowd control effects.
  • The Cloak of Swift Mending now has a level requirement (70).
  • Goblin Jumper Cables are no longer a trinket item.
  • Items that enchant other items no longer have tradeskill requirements (Mithril Spurs, Shield Spikes, Weapon Chains, etc.).
  • The Helm of Fire has had its casting range reduced.
  • The Magic Candle has had its casting range reduced.
  • Many items sold by Consortium vendors are now bind on pick up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shifting Shadow Draenite, Design: Lustrous Azure Moonstone, Design: Thick Golden Draenite.
  • Many items sold by Aldor reputation vendors are now bind on pick up: Design: Gleaming Golden Draenite, Design: Royal Shadow Draenite.
  • Many items sold by the Shattered Sun quartermaster are now bind on pick up: Naaru Ration, Design: Ember Skyfire Diamond.
  • The Lower City reputation item, Recipe: Flask of Chromatic Resistance, is now bind on pick up.
  • Most Main-Hand weapons are now One-Hand weapons.
  • Naturalist’s Preserving Cinch have had their stats updated.
  • Reins of the Black War Elekk spell and buff now correspond to the item name.
  • Rocket Boots Xtreme and Rocket Boots Xtreme Lite now properly share the same cooldown.
  • The Romantic Picnic Basket will now display the blanket properly.
  • The socket bonus modifiers of some items will now properly display the bonus healing.
  • The reduced cooldown of Shaman Nature’s Swiftness provided by the 4 piece set bonus from the Seer’s Ringmail Battlegear PvP armor will now apply properly.
  • The Skyshatter Helmet’s gem socket bonus will now properly reflect the plus damage in the tooltip.
  • Shadowsong Panther will no longer prematurely despawn.
  • Talasite Owl: This trinket will now properly restore full mana as described.
  • Troll Male off-hand items are now the same size as the main hand item.
  • Tauren weapons while sheathed have had their graphic readjusted to their pre-patch (2.4.0) state.
  • The Winterfall Firewater buff is no longer dispellable.

User Interface

  • Black Lotus will now show up under the Herb subcategory in the auction house.
  • Primal Nethers will now show up under the Materials subcategory in the auction house.
  • Mailboxes can now be tracked on the minimap.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

  • Creature versions of the Polymorph spell no longer heal the affected target.
  • The dragons in Blade’s Edge Mountains will no longer instantly knock you off your mount.

Mac

  • Fixed a bug causing ATI kernel panics; all spell effects should now be visible.
  • Weather effects are again visible on systems with ATI 2x00 graphics such as aluminum iMac.
  • Fixed a bug that precluded use of the FireWire iSight microphone with voice chat.
  • Symlinks can be used again for Interface and WTF folders and subfolders.
  • Cinematics playback is working again.

Bug Fixes

  • Fixed an issue where secondary sound effects would not work with the Use Hardware option enabled in the Sound options of the User Interface.
  • Fixed an issue where attempting to use some instant cast spells with Auto-Dismount in Flight checked in the interface would fail.
  • Items that have multiple charges will now properly display the amount of charges.
  • Fixed an issue where chain damage spells were chaining to critters.
  • Female Draenei horns will now correctly protrude through certain plate helms.
  • The Vengeful Gladiator’s Rifle will now play the proper sound when used.
  • The Cursed Vision of Sargeras now gives the buff, “Sense Demons” which can be canceled normally. Additionally hunters and druids are able to track two things at once while using the item.
  • It is no longer possible for pets to get stuck in place after exiting the Spectral Realm in the Kalecgos encounter.
  • Blood Elf Priest: Consume Magic will now require the buff to be active in order to work properly.
  • Undead and Blood Elf Priest: Touch of Weakness will now properly reduce the melee damage of the attacker.
  • Fixed an issue where some spells had extraneous Floating Combat Text messages when using the Auras option.
  • Fixed an issue where sometimes debuff icons on a target did not scale properly to indicate the spells had been cast by you.
  • The hunter pet ability Growl will no longer scale with pet Attack Power.
  • Druid Talent- Primal Fury (Rank 2) will now be properly unlearned when it is untalented.
  • Druid Talent (Restoration)- Natural Perfection will no longer proc by normal melee attacks.
  • Mage Spell - Molten Armor will now do damage while a damage absorption shield is active.
  • Mage Spell - Noxious Breath (Ysondre) will no longer cause Arcane Missiles to only damage on the first volley.
  • Mage Spell- Fixed an issue that was causing a pink hue to appear when a mage would phase out via Invisibility.
  • Paladin Talent: Crusader Strike (Retribution) will now properly receive a damage increase from Seal of The Crusader.
  • Paladin healing spells used in castsequence macros are now properly completing the cast sequence when a rank is not specified.
  • The Paladin talent Precision (Ranks 1-3) will no longer improperly display daggers and staves as a weapon class in the tooltip.
  • Paladins that already have Apprentice Riding skill can now properly learn Summon Warhorse from the trainer.
  • Priest Talent- Power Infusion will now consume the correct amount of mana when cast on yourself.
  • The rogue talent Mutilate (Assassination) will no longer incorrectly appear multiple times in the combat log when used.
  • Shaman Talent: Frostbrand (Enhancement) Rank 6 will now properly do more damage than Rank 5.
  • Warlock Spell- Drain Soul will no longer continue to do damage to another player after they have died.
  • Ritual of Souls (Warlock) and Ritual of Refreshment (Mage) will no longer be placed on cooldown without having completed the summon.
  • Priest Spell: Power Word: Shield now has the correct sound associated with it and can no longer be heard from large distances.
  • Priest Spell: Fear Ward will no longer be consumed while under the effects of cyclone.
  • Looting a boss while a player is outside of the instance will no longer cause the corpse to despawn in 2 minutes if the player still has loot on the corpse.
  • Whirlwind now has the correct sound associated with it.
Q

El que las quiera traducir, adelante :).

Q

• Removed the cooldown from Void Shatter.

Las large prismatic shard por los suelos, los void por las nubes :> .

• Quick Dawnstone, Reckless Noble Topaz, Forceful Talasite are now all available at the Quel’danas gem vendor.

Milagro... estas estaban en las patchnotes de la 2.4 pero no existian. Al fin se le podra dar algun uso a las talasite.

•Brilliant Glass now has a small chance to make an epic gem.

Interesante, aunque sigue siendo un timo al menos en mi server las gemas verdes o no hay en la AH o estan carisimas.

pakoamd

esto que es el parche de la s4 o un parche para para fixear buggs y mierdas?

Q

Es para fixear bugs y demas, el parche de season4 (si es que hay que igual ni se necesita) vendra mas tarde, calculo que coincidira cuando abran las puertas para el ultimo boss de Sun'well que segun tengo entendido sera en Junio.

VoODaH

Creature versions of the Polymorph spell no longer heal the affected target.

y esto significa que...? no m hago demasiadas ilusiones, q creo q he leido q la poli no curara al objetivo y m he emocionado pero despues d leerlo unas cuantas veces, no se yo..

_

#6, quiere decir que el Polymorph que te haga un NPC no te curará.

Large prismatic a 3g, gogo!

Q

entiendo que si un mob (que no el poly de un mago) te hace poly no te regenera la vida

xylia

menuda chusta... deberia ser al reves.. no me jodas.

te seducen no te sube la vida. cuanod te meten ciclone no te sube la vida, porque si metes poly te tiene que subir la vida...
vaya estafa de oveja

Fyn4r

lo de las larges suena bien ajajja

lotskate

#9 dime qn lleva sucu en arenas, el cyclone mientras estas en el no te pueden dar, de todas formas no seria problema pq casteas segundos antes de que se quite y listo, de todas maneras todos sabemos que el ciclone es muy cheto, pero yo que se cada clase es una clase distinta y tiene sus royos, y mucho antes de exisitr el cyclone la oveja ya era asi, y siempre estaba la tipica discusion fear-oveja, por lo menos antes os duraban una eternidad, que tiempos que pasabas 1 min en oveja en wg mirando como todos pasaban sin hacer nada xD.

M

Uys que va a pasar en Aranh ahora pues? de 10, 7 pal piso o que?

Aunque tambien eso ya lo tengo superado xD

Spie

jajajjajaja era lo que me faltaba, la gente quejandose de la oveja. jugad al fifa anda

B

* Paladins that already have Apprentice Riding skill can now properly learn Summon Warhorse from the trainer.

No lo capto.

Halluda

Sust0

#14 Porque parece ser que antes no te dejaba aprender el caballo aunque tuvieras la skill.

Urien

Si? pues para el Shadowburn (Quemadura de las Sombras) hay ke reaprender todos los rangos pagando eh, y me parece ke Shadowfury (Furia de las Sombras) y Confragrate (Confragrar) tambien.

Fyn4r

a todo esto, se sabe cuando sale??

DeArHeLL

ahi nuevas notas
·Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast.

Por dios ojala mantengan esto y no lo kiten

DunedainBF

#18

No puede ser verdad....Puteando druidas?!?!?!

Fdkn

#19 Se lo cree todo.

DunedainBF

#20

http://www.mmo-champion.com/
Hunter

* Aspect of the Viper: This ability now grants an additional amount of mana each 5 seconds equal to 35% of the hunter’s level.
* Boar Charge: This ability will no longer make Growl cast immediately after it generates excessive threat.
* The pet ability Growl will no longer scale with pet Attack Power.
* Dire Ravens in Blade’s Edge Mountains now tameable.
* Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast.
* Tamed Drywallow Snappers now will know Bite 5 (instead of Claw 5.) 

"Por que no te callas?!?!?!?!"

Haz el ninja-edit o di que era broma.

V

Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast



:O

Demitz

#22 no puede ser verdad, osea no doy credito

_

Yo cuento con que lo quiten xD

LupiN-

:D:D:DD 30 yards deathcoil con 30 sec de cd!

DeArHeLL

porq kereis q lo kiten?porq los druidas tendreis q usar las 2 manos para jugar arenas ahora?

_

Por la simple razón de que desbalancearía demasiado las clases.

Además, así solo tendríais que usar 2 habilidades. Una menos de las que usáis ahora.

B

desbalancear las clases?

Buffar a un hunter vs druidas es desbalancear? xDD tu no has visto las estadisticas de los personajes mas usados verdad......

_

Qué tiene que ver cuales sean las clases que más combos decentes tengan, con que hagan que una clase les haga un 8 con 2 habilidades? xD

Yo lo veo como si le pusieses a los magos frost que cada vez que les pegue un rogue, se queden en frostbite.

Puni

#28 da igual como lo mires, es un cambio q no tiene ningun sentido, repitieron mil veces q no balanceaban el juego en base a las arenas de 2on2 y si esto no es un cambio para q mejoren los hunters+x vs druid+x q venga dios y lo vea...

me parece totalmente fuera de lugar, a dia de hoy, en 2on2, con la broma del escorpion y sus venenos siendo druida te pasas mas rato en oso q en caster porq es imposible q el abolish acierte a quitarte el viper. si nerfearan el pet de los huevos e hicieran q los debuffs no fueran poison, q fueran fisicos simplemente o disease (pa q le valga de algo el abolish disease a los priest) me tragaria este sinsentido mas a gusto...

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