Hombre, quedan por meter muuuuchas cosas, battlegrounds, sistema de honor, clases heoricas, etc...
Esto es todo lo que van a meter:
Currently in Development
We are planning on implementing the following features in upcoming patches.
* Meeting Stones: Meeting Stones are located outside of each dungeon to help players find a group to adventure into the dungeon. The meeting stone will try to find you a viable group by finding a tank, a healer, and so on. As time goes on and you are unable to find a group, the meeting stone will become less picky about who it chooses to group you with.
* Player vs Player Honor System: Players will have access to new armor sets and weapons by increasing rank in the PvP Honor System.
* Player vs Player Battlegrounds: Player vs Player Battlegrounds will be added to the landscape.
* Player vs Player Graveyard, Guard Tower, and Mine Control: Factions can capture and control graveyards, guard towers, and mines in contested areas.
* New High End Content:
o Azuregos (Raid encounter in Azshara)
o Lord Kazzak (Raid Doomguard in Tainted Scar)
o Dire Maul (Level 47-56 Dungeon in Feralas)
o Blackwing Lair (New Raid Dungeon)
* High Level Items: New dungeon/instance armor sets.
On the Horizon
We plan on implementing these features over the next year.
* Player vs. Player Battlegrounds -- Siege Weapons
* Hero classes
* High Level Raid Dungeons/Content
Más luego las expansiones y demás, es como muchos dicen, el WoW verdaderamente empieza en lvl 60.