#53 La principal diferencia es que en muchos otros juegos que pueden ser abrumadores de inicio uno aprende y mejora simplemente jugando al juego (en un moba cualquiera, puede que no sepas de qué va la cosa pero puedes manejar a tu personaje de forma intuitiva y ganes o pierdas no resulta ser un ejercicio de frustración de entrada). Si además lo complementas con algo de "estudio" pues mejor aún.
Con un fightan eso no funciona así. Sólo hay que mirar el recurso de aprendizaje más famoso del juego más popular (SFV): Gief's Gym.
Shoryuken: The Dragon Punch Motion - Absolute Beginners
The Workout – In training mode pick Ryu vs Ryu. Turn off stun to not waste time. Turn on Input Display so you can see exactly how your inputs are being read by the game. We are going to breakdown this motion to its most basic components:
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In order to perform this motion let’s begin with Player 1 (player controlled) on the left and the dummy on the right. Now with the control stick start by pressing the direction. Now move the control stick directly to then quickly move the stick to . As your control stick moves to the position, press any punch button. Ryu should perform a Shoryuken (Dragon Punch, DP). Now perform this motion 10 times in a row. If you fail to perform a Shoryuken, look at your inputs to see how you have failed, then start back at zero. Now switch sides and perform the Shoryuken with Player 1 (player controlled) standing on the right and the dummy to the left. Inputs for the Shoryuken motion will be reversed. Now with the control stick start by pressing the direction. Next quickly move from to to . As your control stick moves to the position, press any punch button. Now perform this motion 10 times in a row. If you fail to Shoryuken, look at your inputs to see how you have failed, then start back at zero. Repeat this set from both sides until you no longer fail an input
Es 2021, nadie quiere hacer esta puta mierda pudiendo mejorar divirtiéndose.