- The Seven Knights Changes
Your Knights are getting some changes in their skills.
◆ Rudy
- Rudy's Rush active skill is changed.
※ The skills are based on the 6-Star Rudy.
Before
Skill Cooldown Effect
Rush 64 sec Attack an enemy with 180% of Physical Attack Power.
Stun the target for 2 turns with a certain rate.
After
Skill Cooldown Effect
Rush 80 sec Attack an enemy with 230% of Physical Attack Power.
Stun the target for 2 turns, and reduces target's buff durations by 2 turns.
◆ Eileene
- Both of Eileene's active skills are changed.
※ The skills are based on the 6-Star Eileene.
Before
Skill Cooldown Effect
Thunder Lord's Fury 64 sec Attack an enemy with 250% of Physical Attack Power.
After
Skill Cooldown Effect
Thunder Lord's Fury 64 sec Attack an enemy with 250% of Physical Attack Power.
Electrify the target for 2 turns.
Before
Skill Cooldown Effect
Celestial Bolt 74 sec Attack all enemies with 100% of Physical Attack Power.
After
Skill Cooldown Effect
Celestial Bolt 74 sec Attack all enemies with 100% of Physical Attack Power.
Electrify targets for 2 turns with a certain rate.
◆ Rachel
- Both of Rachel's active skills are changed.
※ The skills are based on the 6-Star Rachel.
Before
Skill Cooldown Effect
Blaze 70 Attack an enemy with 230% of Physical Attack Power.
Additionally, decrease target's Defense by 80% for 2 turns.
After
Skill Cooldown Effect
Blaze 70 Attack an enemy with 230% of Physical Attack Power.
Additionally, decrease target's Damage/Defense by 80% for 2 turns.
Before
Skill Cooldown Effect
Phoenix 74 Attack an enemy with 140% of Physical Attack Power.
Additionally, decrease target's damage dealing by 80% for 2 turns.
After
Skill Cooldown Effect
Phoenix 74 Attack 3 enemies with 140% of Physical Attack Power.
Additionally, deals burn damage with 60% of Attack Power for 2 turns
◆ Dellons
- Dellons' passive skill is changed.
※ The skills are based on the 6-Star Dellons.
Before
Skill Cooldown Effect
Boundary of Death Passive Self becomes immune to all damages for 3 turns.
After
Skill Cooldown Effect
Boundary of Death Passive Self becomes immune to all damages for 2 turns, and increase all allies' Damage by 25%.
◆ Spike
- All skills of Spike are changed.
※ The skills are based on the 6-Star Spike.
Before
Skill Cooldown Effect
Severe Cold Strike 64 Attack an enemy with 230% of Physical Attack Power.
Chill target with a certain rate for 2 turns.
After
Skill Cooldown Effect
Severe Cold Strike 74 Attack an enemy with 230% of Physical Attack Power.
Chill target with a certain rate for 2 turns, and deal 160% of Attack Power after effect.
Before
Skill Cooldown Effect
Severe Cold Earthquake 80 Attack all enemies with 90% of Physical Attack Power
Chill the enemies for 2 turns with a certain rate.
After
Skill Cooldown Effect
Severe Cold Earthquake 94 Attack all enemies with 90% of Physical Attack
Chill target with a certain rate for 2 turns, and deal 100% of Attack Power after effect.
Before
Skill Cooldown Effect
Severe Cold Heart Passive Self becomes immune to Debuffs for 6 turns
After
Skill Cooldown Effect
Severe Cold Heart Passive All allies become immune to Debuffs for 2 turns
◆ Jave
- Jave's Furious Strike active skill is changed.
※ The skills are based on the 6-Star Jave.
Before
Skill Cooldown Effect
Furious Strike 70 Attack all enemies with 100% of Physical Attack Power.
Decreases targets' defense by 50% for 2 turns with a certain rate.
After
Skill Cooldown Effect
Furious Strike 70 Attack all enemies with 90% of Physical Attack Power.
Ignores targets' defense.
◆ Kris
- Kris' Soul Drain active skill is changed.
※ The skills are based on the 6-Star Kris.
Before
Skill Cooldown Effect
Soul Drain Passive When an enemy dies, heals self by 50% of Maximum HP.
After
Skill Cooldown Effect
Soul Drain Passive When each enemy dies, heal all allies with 30% of Maximum H