A mí el petamiento de servers me parece comprensible, lo que más me preocupa es el loading infinito, que parece ser un tema jodido de arreglar por lo que dijeron en aquél comunicado.
http://blog.bioware.com/2019/01/28/anthem-vip-demo-weekend-summary/
We’ve got a long list of things that were addressed during the weekend, or are being addressed for next weekend’s public demo. These include:
- Entitlement bugs
- Server performance updates to address much of the rubber-banding
- Fixes for infinite loads and more being investigated
- Platform bugs to validate Javelin unlocks
- Client and platform login bugs
We’re doing more scale testing this week, particularly to be ready for the opening rush of players on Friday, and to verify we’ve got “infinite load” problems improved, the latter of which was a primary frustration for many players.
Y cositas que tienen arregladas para la build de la release:
We’ve also been preparing for many weeks for our full launch. That version of the game already has a long list of things that are already fixed that won’t make the public demo weekend. That list includes:
- Weapons with 0% infusions
- Weapons with bonus that applies to different Javelins
- Plot integrity / party gather issues
- Changes to Javelin unlock behavior
- Fixes for losing XP at end of some expeditions
- Performance Improvements
- Additional stability fixes
- A Social Hub: The Launch Bay
- And a few thousand more (literally)…