Yo mas o menos me defiendo en ingles xD pero sigue siendo tedioso todo ese proceso que en faeria es automatico porque es todo in-game, yo no he jugado torneos por eso y porque creo que si me tomo el juego competitivo me dejaría de gustar a la larga.
La expansión llegara cuando termine de salir la version de steam imagino.. con suerte a mitad de agosto y con mala suerte a principios de septiembre.
Aqui hay un hilo con informacion en general.
https://www.reddit.com/r/duelyst/comments/4ug1wg/denizens_of_shimzar_expansion_thread_all_known/
· Shadow Creep will now always do only one damage at the end of the owner's turn. This allows for more creative freedom with Shadow Creep and more cards to synergize with it. - RIP
· A new mechanic, "Battle Pets"- these minions have higher stats, but can't be controlled directly. Instead, they have an AI that follows preset movement and attack rules that vary between them. NOT RNG. "Very controlled and predictable." - O_o tendré que verlo en juego, pero no me gusta nada.
· Minions with Rebirth will now always respawn at the start of their owner's turn and can move and attack immediately ("pseudo-rush") - menudo buff a los magmar
· Zir'an Sunforge will be able to target ANY minion with her bloodborn spell, not just friendly minions (BBS: Heal a friendly minion for 3 health).
· The change to Zir'an Sunforge's bloodborn spell likely means we will receive a card that turns healing effects into damage, similar to Auchenai Soulpriest or Embrace The Shadow from Hearthstone.