En una entrevista de eurogamer a Daigo Umehara:
I ask Umehara if there's anything he'd want to change with the game. "I miss the Guard Clash system. I believe it should be revived. And the throw tech system I think adds to a slower defensive pace. And the new saving system, too, should be tweaked. The addition of the saving system is not harmful as such, but it needs an adjustment because the range of uses is narrow.
Also, the back-dash is very strong in Street Fighter IV, and the saving, from which a character in defence position throws a move, allows the character to cancel into a back-dash. Too much back-dash slows down the speed of the game, and irritates players. I feel the game should be exciting, but there are too many defensive systems, preventing players from doing damage. The Guard Clash was there to solve that problem. It was such a good system, but for some reason, it got removed.
Rather than thinking about where to improve, they focused on eliminating the problematic elements. Their intent was not to do something brand new but to avoid creating a bad game. I wanted to see a bit more; a little more of adventurous attitude towards development."
Cuanta razón tiene... Si implantasen eso este juego dejaría de ser la basura q es. Para defenderte no necesitas reflejos, para atacar sí.