Shen rework?
[Shen] what will you do with his awful shield, and his energy issues?
A good question to answer I think.
The unfortunate answer is that we're not doing much with Feint. While it's a weakness in the set of changes we have, most of the approaches we tried didn't solve the issues anyway (it's hard to make a non-utility spell worth using on an energy character, as opposed to a mana character, because of the distributed cooldown system). It also is a lot more useful on AP Shen than tank Shen because of the high AP ratio and moderate base shield to energy cost ratio. So we are decreasing the energy cost and increasing the raw shield value a little bit at upper ranks. I don't really think this is going to make his Feint a great skill, but it's clearly skill #4 in his kit. So while we have a few small buffs coming to it, I still doubt it will be the focus point for many Shen players.
To solve his energy issues we are flattening and generally reducing his costs, and allowing Shadow Dash to restore more energy for taunting multiple champions - Guinsoo
Es decir:
No tienen pensado hacer ninguna barbaridad con el escudo. Bajarle coste de energia y subirle un poco el escudo a niveles altos. El AP ratio sera bastante elevado, con lo que en un AP Shen sera una skill bastante consistente mientras que en un Tanky Shen seguira siendo el 4º skill.
Tambien comenta que para solucionar los problemas de energia en Shen (con dificultad puedes hacer el combo completo sin haber gastado toda la energia, ya no hablemos de spamear Q's) estan pensando en que recuperees mas energia a medida que tauntees objetivos multipes con la E.