Al loro con la build 113, trae cambios muy interesantes:
A new patch has been released.
Fixes and updates in this patch includes:
New spell Lay On Hands in Lesser Magic has been enabled (Heals others)
New spell Heal Mount in Lesser Magic has been enabled
Eldritch Sphere in Lesser Magic has been tweaked (Travels faster)
Mana Missile in Lesser Magic has been tweaked (Travels faster)
Blast in Lesser Magic has been tweaked
Begone in Greater Magic has been tweaked
Confusion in Greater Magic has been tweaked
Flesh Curse in Greater Magic has been tweaked
Missile Fury in Greater Magic has been tweaked
Rend in Greater Magic has been tweaked
Venom in Greater Magic has been tweaked
Frailty in Greater Magic has been tweaked
Mana Blast in Spell Chanting has been tweaked
Exhaust in Witchcraft has been tweaked
Sluggish in Witchcraft has been tweaked
New skills for Archery have been enabled
New skills for mages have been enabled
Updates to melee:
Speed of attacks for different weapon types have been diversified
Dagger attacks has a greater speed but does lower damage
The reach of melee weapons have been tweaked
Sword attacks are slightly quicker
Great Axes attack at a slower rate but does more damage
Great Clubs attack at a slower rate but does more damage
Halberds attacks slower but does more damage
Blocking/Parrying stamina drain has been reduced
Zooming on the mini map has been enabled (Use mouse wheel to zoom)
Day/Night cycle has been shortened a little bit
Fixed a case where you could not use your hood with your robe
Run skill will now make you run faster
Run speed has been tweaked (You now run a little faster as default)
Sprint has been tweaked (You now sprint a bit slower)
Guard Towers in Racial cities now dish out more damage
Dwarven Guard Tower will now attack at the correct rate
Loudness of Guard Tower sounds have been diminished
Bug where first person hands would show when you were in gank mode has been fixed
Bugfixes to sounds
Swimming sounds will now follow you and not stay in place where you started swimming
Some memory leaks on the client has been fixed
You will be informed immediately if you have a computer that can not run Darkfall.
Alt-F4 (quitting) in combat and instantly log out has been fixed. Your body will now remain for some time in the world, so people have the chance to kill and loot you.
A player will now respawn with only a fraction of his health after death.
Alignment bug where your alignment would be wrong when you logged back in the game has been fixed
Stamina drain now works properly for all harvesting skills
Bug where failing to cast magic would give you XP has been fixed
Starter weapon stats bug has been fixed. (Some starter weapons had better stats than a crafted weapon).
Monsters spawning in the air and staying there has been fixed
Monsters will not attack a person who is in gank mode (incapacitated)
Some monsters will only come out depending on what time of day it is (e.g. Vampire like creatures only come out at night)
Monster A.I. has been tweaked
More monsters have been added
Monster loot have been updated
A bug where splitting items of low value would sell for more than if you sold a stack of them has been fixed. (Vendors will only buy some items in stacks.)
The chance of ending up in gank mode after a killing blow has been increased.
Gold requirements for low level Alchemy have been removed
Gold requirements for low level Armorsmithing have been removed
Gold requirements for low level Bowyer have been removed
Gold requirements for low level Herbalism have been removed
Gold requirements for low level Tailoring have been removed
Gold requirements for low level Weaponsmithing have been removed
Some missing icons have been added
Some bugs in the statistics of your Clan have been fixed
Some quest bugs where you would not be able to finish your quest have been fixed
Time limit quest bugs have been fixed
Some rare client crashes have been fixed
Updates to the World