Tema A-Life:
I agreed to help Squint by retrieving the artefact, and descended into a cave system for a fraught encounter with a bloodsucker – a tentacle-faced mutant that can turn invisible. But after defeating the creature and retrieving the artefact, I received a "mission failed" notification. Excuse me, Stalker 2, but don't you mean "mission succeeded"? I soon found out the game was in the right, as upon returning to Squint’s hidey-hole, I discovered that he was dead.
I'm still not entirely clear what happened, whether a mutant or bandit had rocked up and killed him, whether Squint had accidentally triggered one of the many traps he'd set up to defend himself from such an ambush, or whether this was a good old fashioned bug. I asked the developer supervising the session if this was supposed to happen, to which he shrugged, explaining that Squint was not a particularly important character. This much certainly proved true. Despite "failing" to help Squint, the story continued unhindered, and I got to sell the artefact I found for a nice cash bonus.
Del preview de Eurogamer. Esto es a-life